| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | kuronov | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 352 | mistermarcu | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 353 | muntassirc | — | 11 | 3 | 8 | 0 | 0 | 2 | 2 |
| 354 | nodap_coder | 1257 | 11 | 6 | 5 | 0 | 0 | 2 | 2 |
| 355 | nottafall901 (AI) | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 356 | polo-27R@psn | 400 | 11 | 6 | 5 | 0 | 0 | 2 | 2 |
| 357 | pzall2 | 1848 | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 358 | serniquiely | — | 11 | 11 | 0 | 0 | 0 | 2 | 1 |
| 359 | sneakylizardspy | 855 | 11 | 7 | 4 | 0 | 0 | 3 | 3 |
| 360 | steptondt | — | 11 | 11 | 0 | 0 | 0 | 2 | 2 |
| 361 | toelsions72 | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 362 | trment | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 363 | underworldminion | — | 11 | 4 | 7 | 0 | 0 | 1 | 1 |
| 364 | xXZAPATXx@live | — | 11 | 4 | 7 | 0 | 0 | 2 | 2 |
| 365 | xianyooooooo | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 366 | 8fnjbswwj (AI) | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 367 | AnonyCirple | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 368 | Broski_102 | 579 | 10 | 4 | 6 | 0 | 0 | 3 | 1 |
| 369 | CausableChief97@live | 913 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 370 | Chilios (AI) | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 371 | ChillyMethire (AI) | — | 10 | 4 | 6 | 0 | 0 | 1 | 1 |
| 372 | Coici8516 (AI) | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 373 | DICITORIP (AI) | — | 10 | 10 | 0 | 0 | 0 | 2 | 2 |
| 374 | EicheFahrrad684@live | 1066 | 10 | 8 | 2 | 0 | 0 | 1 | 1 |
| 375 | FXTX6247@live | 738 | 10 | 5 | 5 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.