| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | HellRaiser#7 | 1081 | 25 | 15 | 10 | 0 | 0 | 5 | 3 |
| 102 | boga40884 | 1034 | 25 | 18 | 7 | 0 | 0 | 2 | 2 |
| 103 | cosmetic-arrow87@psn | — | 25 | 15 | 10 | 0 | 0 | 1 | 1 |
| 104 | vms2012 | — | 25 | 19 | 6 | 0 | 0 | 3 | 2 |
| 105 | AtxTonito@live | 400 | 24 | 12 | 12 | 0 | 0 | 3 | 3 |
| 106 | Balandis#1 | 652 | 24 | 12 | 12 | 0 | 0 | 1 | 1 |
| 107 | FLEX-Random13@psn | — | 24 | 15 | 9 | 0 | 0 | 3 | 2 |
| 108 | GloKAlivE#1 | — | 24 | 15 | 9 | 0 | 0 | 7 | 4 |
| 109 | Koizoku13@psn | 1164 | 24 | 16 | 8 | 0 | 0 | 3 | 1 |
| 110 | SCRB1GR3D98@live | 854 | 24 | 10 | 14 | 0 | 0 | 5 | 3 |
| 111 | YannyG52RU@live | 1347 | 24 | 16 | 8 | 0 | 0 | 2 | 2 |
| 112 | deemHeys (AI) | — | 24 | 24 | 0 | 0 | 0 | 1 | 1 |
| 113 | redstark-99@psn | — | 24 | 19 | 5 | 0 | 0 | 1 | 1 |
| 114 | ua_turist2012_ua | — | 24 | 20 | 4 | 0 | 0 | 2 | 1 |
| 115 | BananaMan517 | 1564 | 23 | 10 | 13 | 0 | 0 | 5 | 2 |
| 116 | Clydebonnie4610@live | 400 | 23 | 15 | 8 | 0 | 0 | 2 | 2 |
| 117 | Dragonman9859@live | 730 | 23 | 15 | 8 | 0 | 0 | 2 | 1 |
| 118 | GRMADMDANK@live | 612 | 23 | 16 | 7 | 0 | 0 | 3 | 1 |
| 119 | GertJan04@psn | — | 23 | 13 | 10 | 0 | 0 | 3 | 2 |
| 120 | YATOSAN_ | 1133 | 23 | 16 | 7 | 0 | 0 | 3 | 3 |
| 121 | BatOn57 | — | 22 | 12 | 10 | 0 | 0 | 2 | 2 |
| 122 | Dogazzz18rus | 522 | 22 | 14 | 8 | 0 | 0 | 3 | 2 |
| 123 | Nox_de_pro@psn | 965 | 22 | 7 | 15 | 0 | 0 | 5 | 2 |
| 124 | PLKush (AI) | — | 22 | 22 | 0 | 0 | 0 | 1 | 1 |
| 125 | Rydozinator | 1289 | 22 | 14 | 8 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.