| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1376 | brookerboy1 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1377 | burnlick (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1378 | cLestio (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1379 | calinenpomez (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1380 | carsontherealism@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1381 | cashok_888@psn | 647 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1382 | combative-gauge3@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1383 | cri0623 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1384 | ctmmsGOOPS (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1385 | dahgyatISmassive@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1386 | deltwolf1911 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1387 | demkezze3 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1388 | destorride (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1389 | dimklip (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1390 | dogty100 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1391 | donlovatt66@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1392 | doondlebroneg | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1393 | dragonps (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1394 | dy2ss7 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1395 | ehenrdl07#1 | 1738 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1396 | enterfisbeld (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1397 | eratofiil | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1398 | erigotts10 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1399 | extentassg12 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1400 | fgnjdgh | 506 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.