| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1401 | extentassg12 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1402 | fgnjdgh | 506 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1403 | fissunth1818 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1404 | fjwodsch5g | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1405 | freedian83 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1406 | ft1gnqmgy (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1407 | garagingstike | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1408 | garinpocuk2 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1409 | gonparplay1331 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1410 | haruki1332494 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1411 | hbattalisis (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1412 | heniuzface | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1413 | hoffy2112 | 402 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1414 | honeyplayspug (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1415 | ivilok (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1416 | j3j7tt5esj (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1417 | jobbii (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1418 | jordance46812 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1419 | jubran20049 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1420 | jucarden79 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1421 | jurikkakak (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1422 | jxsswoest58 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1423 | kayaeseren | 630 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1424 | khas (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1425 | kristiegora | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.