| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1426 | aguska83 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1427 | alabyone33 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1428 | am19ngb4hq | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1429 | andrrrmer | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1430 | aogaman0149 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1431 | aresson1108 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1432 | asdjao (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1433 | ashleyandkenny | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1434 | bammeg | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1435 | bestroyocoli | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1436 | booterman20040 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1437 | brookerboy1 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1438 | burnlick (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1439 | cLestio (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1440 | calinenpomez (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1441 | carsontherealism@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1442 | cashok_888@psn | 647 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1443 | cix948 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1444 | combative-gauge3@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1445 | cri0623 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1446 | ctmmsGOOPS (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1447 | dahgyatISmassive@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1448 | deltwolf1911 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1449 | demkezze3 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1450 | destorride (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.