| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1451 | didacousa | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1452 | dimklip (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1453 | dogty100 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1454 | donlovatt66@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1455 | doondlebroneg | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1456 | dragonps (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1457 | dy2ss7 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1458 | ehenrdl07#1 | 1738 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1459 | enterfisbeld (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1460 | erigotts10 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1461 | extentassg12 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1462 | fgnjdgh | 506 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1463 | fissunth1818 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1464 | fjwodsch5g | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1465 | freedian83 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1466 | ft1gnqmgy (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1467 | garagingstike | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1468 | garinpocuk2 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1469 | gonparplay1331 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1470 | haruki1332494 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1471 | hbattalisis (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1472 | heniuzface | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1473 | hoffy2112 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1474 | honeyplayspug (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1475 | ivilok (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.