| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | RUSHING_BEE | 1709 | 32 | 26 | 6 | 0 | 0 | 6 | 3 |
| 27 | Trazynthecrusade@psn | 1398 | 46 | 24 | 22 | 0 | 0 | 2 | 2 |
| 28 | snoekduiker2 | — | 50 | 10 | 40 | 0 | 0 | 4 | 2 |
| 29 | BieneJanek | 1031 | 62 | 48 | 14 | 0 | 0 | 9 | 6 |
| 30 | LongBoyjenkn@live | 1362 | 74 | 40 | 34 | 0 | 0 | 1 | 1 |
| 31 | swatanet | — | 87 | 54 | 33 | 0 | 0 | 6 | 4 |
| 32 | 1987ChevroletS | 1298 | 101 | 62 | 39 | 0 | 0 | 11 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.