| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | xd4T567 | 400 | 19 | 17 | 2 | 0 | 0 | 5 | 3 |
| 352 | HE_TBOE_DEJIO | 1719 | 20 | 14 | 6 | 0 | 0 | 4 | 2 |
| 353 | Knoximus31@live | 400 | 20 | 15 | 5 | 0 | 0 | 1 | 1 |
| 354 | OrionLorne | 1863 | 20 | 19 | 1 | 0 | 0 | 2 | 1 |
| 355 | Zorra_Generica | 412 | 20 | 11 | 9 | 0 | 0 | 1 | 1 |
| 356 | learned-tub1@psn | 1344 | 20 | 12 | 8 | 0 | 0 | 2 | 1 |
| 357 | макс1155 | 400 | 20 | 12 | 8 | 0 | 0 | 2 | 2 |
| 358 | ArchMicha@live | 400 | 21 | 5 | 16 | 0 | 0 | 1 | 1 |
| 359 | Fistin4Fr0do | — | 21 | 12 | 9 | 0 | 0 | 1 | 1 |
| 360 | Kolhozys | 1417 | 21 | 8 | 13 | 0 | 0 | 3 | 2 |
| 361 | LOKSTER51506843@live | — | 21 | 21 | 0 | 0 | 0 | 1 | 1 |
| 362 | LiPS | 1223 | 21 | 13 | 8 | 0 | 0 | 3 | 2 |
| 363 | Sledge#14 | 1356 | 21 | 11 | 10 | 0 | 0 | 2 | 2 |
| 364 | ThickChungus | 1597 | 21 | 17 | 4 | 0 | 0 | 3 | 1 |
| 365 | VolkomUKF@live | — | 21 | 14 | 7 | 0 | 0 | 2 | 1 |
| 366 | CappedTick72911@live | 859 | 22 | 19 | 3 | 0 | 0 | 2 | 1 |
| 367 | phess2#1 | — | 22 | 10 | 12 | 0 | 0 | 2 | 1 |
| 368 | tacosforall | 414 | 22 | 14 | 8 | 0 | 0 | 4 | 1 |
| 369 | Erich2112 (AI) | — | 23 | 22 | 1 | 0 | 0 | 1 | 1 |
| 370 | sergey756756 | — | 23 | 14 | 9 | 0 | 0 | 1 | 1 |
| 371 | LUK_LUK | — | 24 | 16 | 8 | 0 | 0 | 2 | 1 |
| 372 | Tempest_Lupin | 922 | 24 | 12 | 12 | 0 | 0 | 4 | 3 |
| 373 | el_Kapi-tano@psn | — | 24 | 9 | 15 | 0 | 0 | 1 | 1 |
| 374 | fin101017 | 1304 | 24 | 12 | 12 | 0 | 0 | 2 | 2 |
| 375 | gjedd112 | 1223 | 24 | 15 | 9 | 0 | 0 | 5 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.