| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Green-Killer | — | 7 | 3 | 4 | 0 | 0 | 2 | 1 |
| 227 | Ilias_der_Grosse | — | 7 | 7 | 0 | 0 | 0 | 2 | 2 |
| 228 | ItSBell | 400 | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 229 | Leopo_n | 1593 | 7 | 4 | 3 | 0 | 0 | 1 | 1 |
| 230 | Matyas3609@psn | 1336 | 7 | 5 | 2 | 0 | 0 | 1 | 1 |
| 231 | RubyTunic111381@live | — | 7 | 6 | 1 | 0 | 0 | 1 | 1 |
| 232 | SL33PY3455@psn | 934 | 7 | 6 | 1 | 0 | 0 | 2 | 1 |
| 233 | Snail_Feeder1911 | 1084 | 7 | 5 | 2 | 0 | 0 | 1 | 1 |
| 234 | Theo_cooky@psn | — | 7 | 1 | 6 | 0 | 0 | 2 | 2 |
| 235 | bigpoon21@psn | 1034 | 7 | 6 | 1 | 0 | 0 | 1 | 1 |
| 236 | cachorro2018jb@psn | — | 7 | 3 | 4 | 0 | 0 | 2 | 2 |
| 237 | dadabones_war1@psn | — | 7 | 5 | 2 | 0 | 0 | 1 | 1 |
| 238 | dapsterchnuelk (AI) | — | 7 | 5 | 2 | 0 | 0 | 1 | 1 |
| 239 | ilia555555#1 | 1040 | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 240 | ivory-terrain@psn | — | 7 | 6 | 1 | 0 | 0 | 2 | 1 |
| 241 | jba2000 | 1059 | 7 | 6 | 1 | 0 | 0 | 1 | 1 |
| 242 | matthewloehrer10 | — | 7 | 2 | 5 | 0 | 0 | 2 | 1 |
| 243 | romangutrov | — | 7 | 3 | 4 | 0 | 0 | 3 | 1 |
| 244 | tama1403 | 793 | 7 | 5 | 2 | 0 | 0 | 1 | 1 |
| 245 | tobby72 | 621 | 7 | 1 | 6 | 0 | 0 | 2 | 1 |
| 246 | ASSSBLAST@psn | — | 6 | 4 | 2 | 0 | 0 | 2 | 1 |
| 247 | BanderaOdesa | 652 | 6 | 3 | 3 | 0 | 0 | 1 | 1 |
| 248 | DarkLightMSIC | 1070 | 6 | 1 | 5 | 0 | 0 | 2 | 1 |
| 249 | Estomn | — | 6 | 2 | 4 | 0 | 0 | 1 | 1 |
| 250 | Getting_Snailed | 1722 | 6 | 5 | 1 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.