| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | campione5947@live | 902 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 52 | clockworkcroc | 621 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 53 | deadspace28343@live | 420 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 54 | hamcha#1 | 590 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 55 | hiroto2181@psn | 869 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 56 | iindays@psn | 1309 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 57 | jkgarcia16@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 58 | keen-rope38@psn | 590 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 59 | kleinnemike@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 60 | lm10as10@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 61 | mitritch4002 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 62 | natash_nikandrov | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 63 | nicholasburse56 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 64 | ninjawulf | 1350 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 65 | obrero-longeva73@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 66 | parker_15_f | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 67 | plain_addict109@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 68 | rasmuscordt | 1806 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 69 | silotocco21 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 70 | tgmcg | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 71 | the_eliott65@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 72 | usual_plateau3@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 73 | villaveien63@psn | 861 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 74 | willivanilli8400@psn | 837 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 75 | wingnut4m@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.