| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 751 | ua_turist2012_ua | — | 19 | 18 | 1 | 0 | 0 | 4 | 2 |
| 752 | Asdrubalmvp@psn | — | 20 | 9 | 11 | 0 | 0 | 4 | 3 |
| 753 | B1-Bismarcked | — | 20 | 16 | 4 | 0 | 0 | 2 | 2 |
| 754 | Cherepanzerr | 1040 | 20 | 12 | 8 | 0 | 0 | 2 | 1 |
| 755 | DementedTitan | 1506 | 20 | 13 | 7 | 0 | 0 | 2 | 1 |
| 756 | L3Enjoyer109 | 1266 | 20 | 14 | 6 | 0 | 0 | 1 | 1 |
| 757 | MrPitic | — | 20 | 11 | 9 | 0 | 0 | 3 | 2 |
| 758 | Ramstein98 | 572 | 20 | 18 | 2 | 0 | 0 | 5 | 5 |
| 759 | Rolli_The_Polli@psn | 1525 | 20 | 15 | 5 | 0 | 0 | 3 | 3 |
| 760 | Sacredwolf1202@live | 569 | 20 | 17 | 3 | 0 | 0 | 4 | 4 |
| 761 | ShadowGun34843@live | — | 20 | 15 | 5 | 0 | 0 | 7 | 5 |
| 762 | TGCxPHANTOM@live | — | 20 | 15 | 5 | 0 | 0 | 2 | 1 |
| 763 | ZeusWoj | — | 20 | 12 | 8 | 0 | 0 | 5 | 3 |
| 764 | dahgyatISmassive@psn | 400 | 20 | 13 | 7 | 0 | 0 | 3 | 2 |
| 765 | he_ho_pannekoek | 663 | 20 | 8 | 12 | 0 | 0 | 3 | 2 |
| 766 | lautarogoni345 | 1131 | 20 | 13 | 7 | 0 | 0 | 1 | 1 |
| 767 | monoroc | 1239 | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 768 | oksaboi | — | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 769 | Ceuthnette@live | 722 | 21 | 12 | 9 | 0 | 0 | 2 | 1 |
| 770 | FUFELSCMHERC | — | 21 | 9 | 12 | 0 | 0 | 2 | 1 |
| 771 | Mr_MagnusStorm | 931 | 21 | 6 | 15 | 0 | 0 | 2 | 2 |
| 772 | Nemesis14665 | 1461 | 21 | 18 | 3 | 0 | 0 | 2 | 2 |
| 773 | PabloCWP | 1371 | 21 | 21 | 0 | 0 | 0 | 4 | 3 |
| 774 | Perch10 | 1394 | 21 | 13 | 8 | 0 | 0 | 3 | 2 |
| 775 | Pops__Toth@psn | 834 | 21 | 6 | 15 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.