| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 801 | JohnDeuff | 400 | 24 | 19 | 5 | 0 | 0 | 6 | 5 |
| 802 | Malakhor | 1024 | 24 | 23 | 1 | 0 | 0 | 1 | 1 |
| 803 | Mankn | 1642 | 24 | 17 | 7 | 0 | 0 | 1 | 1 |
| 804 | MrRainy36@live | — | 24 | 18 | 6 | 0 | 0 | 3 | 1 |
| 805 | NoobofTanks@psn | 1098 | 24 | 22 | 2 | 0 | 0 | 4 | 3 |
| 806 | PIATC99@live | 400 | 24 | 22 | 2 | 0 | 0 | 5 | 4 |
| 807 | PowderedTie6215@live | — | 24 | 16 | 8 | 0 | 0 | 4 | 3 |
| 808 | TearfulBuckle23@live | 467 | 24 | 23 | 1 | 0 | 0 | 4 | 3 |
| 809 | Turtle_Zach1@psn | 1592 | 24 | 19 | 5 | 0 | 0 | 3 | 2 |
| 810 | Xanarchyl@live | 401 | 24 | 20 | 4 | 0 | 0 | 2 | 2 |
| 811 | baptiste5177 | 630 | 24 | 11 | 13 | 0 | 0 | 3 | 2 |
| 812 | emil28072 | 1248 | 24 | 15 | 9 | 0 | 0 | 5 | 4 |
| 813 | ninjawulf | 1417 | 24 | 24 | 0 | 0 | 0 | 4 | 2 |
| 814 | BIGc14 | 1650 | 25 | 22 | 3 | 0 | 0 | 2 | 2 |
| 815 | BennyCat55 | 465 | 25 | 24 | 1 | 0 | 0 | 6 | 3 |
| 816 | BigDog294556@live | 689 | 25 | 19 | 6 | 0 | 0 | 2 | 2 |
| 817 | CHARLEY4LIFE2213@psn | 1179 | 25 | 15 | 10 | 0 | 0 | 3 | 2 |
| 818 | CanUReviveMeNowP@psn | — | 25 | 22 | 3 | 0 | 0 | 2 | 1 |
| 819 | DUSTBOX-1234@psn | 1107 | 25 | 14 | 11 | 0 | 0 | 1 | 1 |
| 820 | EgorMan649 | — | 25 | 24 | 1 | 0 | 0 | 3 | 1 |
| 821 | GSFPancake | — | 25 | 21 | 4 | 0 | 0 | 2 | 1 |
| 822 | Pajobe | 1545 | 25 | 18 | 7 | 0 | 0 | 3 | 2 |
| 823 | SilentRain05 | — | 25 | 25 | 0 | 0 | 0 | 1 | 1 |
| 824 | TheGreenWizard56@psn | 843 | 25 | 21 | 4 | 0 | 0 | 3 | 1 |
| 825 | andy10121357 | — | 25 | 19 | 6 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.