| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 876 | TFREAKk@live | 1051 | 30 | 10 | 20 | 0 | 0 | 2 | 2 |
| 877 | VonStokbeer@psn | 1034 | 30 | 26 | 4 | 0 | 0 | 4 | 2 |
| 878 | WhAtsJaMeSdOiNg@psn | 1040 | 30 | 19 | 11 | 0 | 0 | 2 | 1 |
| 879 | Canny2331@live | 1269 | 31 | 22 | 9 | 0 | 0 | 2 | 1 |
| 880 | Iamahackerloser | 400 | 31 | 28 | 3 | 0 | 0 | 12 | 9 |
| 881 | NicoGamer8110@live | 731 | 31 | 21 | 10 | 0 | 0 | 1 | 1 |
| 882 | Wertzuiosoldat | — | 31 | 21 | 10 | 0 | 0 | 3 | 2 |
| 883 | omnath_ | — | 31 | 23 | 8 | 0 | 0 | 2 | 1 |
| 884 | victory518 | 1372 | 31 | 17 | 14 | 0 | 0 | 1 | 1 |
| 885 | DirtFarmer69647@live | 975 | 32 | 28 | 4 | 0 | 0 | 3 | 1 |
| 886 | KriegerVII | 1580 | 32 | 32 | 0 | 0 | 0 | 3 | 3 |
| 887 | Pomme2terre | — | 32 | 24 | 8 | 0 | 0 | 3 | 3 |
| 888 | R3DSTALK3R | 1177 | 32 | 22 | 10 | 0 | 0 | 3 | 2 |
| 889 | RikMcDik0311@live | 1567 | 32 | 24 | 8 | 0 | 0 | 3 | 2 |
| 890 | _GXRY_ | 1476 | 32 | 24 | 8 | 0 | 0 | 2 | 2 |
| 891 | aztekek | 1588 | 32 | 27 | 5 | 0 | 0 | 7 | 3 |
| 892 | bartek9090 | 2023 | 32 | 17 | 15 | 0 | 0 | 3 | 2 |
| 893 | chomikk#1 | — | 32 | 29 | 3 | 0 | 0 | 2 | 1 |
| 894 | duidelijk_soep@psn | 468 | 32 | 24 | 8 | 0 | 0 | 5 | 3 |
| 895 | mohsengg | — | 32 | 20 | 12 | 0 | 0 | 3 | 3 |
| 896 | Dortmyng1996 | 1079 | 33 | 25 | 8 | 0 | 0 | 4 | 2 |
| 897 | FreedhelmGunter | 1500 | 33 | 32 | 1 | 0 | 0 | 1 | 1 |
| 898 | Th3L3g3nd27 | — | 33 | 29 | 4 | 0 | 0 | 2 | 2 |
| 899 | gimpy24-2 | 1056 | 33 | 30 | 3 | 0 | 0 | 4 | 2 |
| 900 | mahhlibanezon | 888 | 33 | 32 | 1 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.