| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 576 | ej879z8wj6 | — | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 577 | mestre-surdo6@psn | 400 | 18 | 17 | 1 | 0 | 0 | 4 | 2 |
| 578 | misery315@psn | 676 | 18 | 10 | 8 | 0 | 0 | 3 | 2 |
| 579 | Alekseishe | — | 17 | 17 | 0 | 0 | 0 | 1 | 1 |
| 580 | AusErika | 1561 | 17 | 10 | 7 | 0 | 0 | 2 | 2 |
| 581 | Baylorborn | 794 | 17 | 10 | 7 | 0 | 0 | 2 | 1 |
| 582 | BlestDrake3687@live | — | 17 | 14 | 3 | 0 | 0 | 1 | 1 |
| 583 | CanineIsland125@live | — | 17 | 14 | 3 | 0 | 0 | 3 | 1 |
| 584 | CaptRocketGecko | — | 17 | 13 | 4 | 0 | 0 | 4 | 2 |
| 585 | CogoHypado | 1004 | 17 | 10 | 7 | 0 | 0 | 2 | 2 |
| 586 | Commander#66 | 1325 | 17 | 7 | 10 | 0 | 0 | 3 | 3 |
| 587 | Construtor93@psn | 1401 | 17 | 10 | 7 | 0 | 0 | 1 | 1 |
| 588 | FBIvan321@live | — | 17 | 12 | 5 | 0 | 0 | 1 | 1 |
| 589 | Havsalt | 1369 | 17 | 14 | 3 | 0 | 0 | 3 | 2 |
| 590 | HoneyCo13 | — | 17 | 6 | 11 | 0 | 0 | 1 | 1 |
| 591 | Kosmos2k00 | 1279 | 17 | 17 | 0 | 0 | 0 | 2 | 2 |
| 592 | MasterKing058 | 964 | 17 | 15 | 2 | 0 | 0 | 1 | 1 |
| 593 | QVVQ123 | 1872 | 17 | 16 | 1 | 0 | 0 | 2 | 1 |
| 594 | StgMorgan@live | 1318 | 17 | 9 | 8 | 0 | 0 | 1 | 1 |
| 595 | SummerCatty | 1918 | 17 | 12 | 5 | 0 | 0 | 1 | 1 |
| 596 | The_Steel_Talon@psn | — | 17 | 14 | 3 | 0 | 0 | 5 | 2 |
| 597 | Tiger1933 | — | 17 | 9 | 8 | 0 | 0 | 2 | 2 |
| 598 | Titanmaster2117@live | 426 | 17 | 14 | 3 | 0 | 0 | 5 | 4 |
| 599 | UNHuman | 1438 | 17 | 11 | 6 | 0 | 0 | 3 | 1 |
| 600 | WickedLearner84@live | — | 17 | 6 | 11 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.