| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | Candywenwen | — | 83 | 79 | 4 | 0 | 0 | 3 | 2 |
| 402 | Kenobean@psn | 1168 | 83 | 73 | 10 | 0 | 0 | 5 | 3 |
| 403 | POLARIS999720 | — | 83 | 73 | 10 | 0 | 0 | 4 | 2 |
| 404 | cseg2000@psn | — | 83 | 69 | 14 | 0 | 0 | 2 | 2 |
| 405 | fil_ok-02@psn | 1165 | 83 | 70 | 13 | 0 | 0 | 5 | 4 |
| 406 | noconokible | 1487 | 83 | 70 | 13 | 0 | 0 | 2 | 2 |
| 407 | 夢見りあむ | 609 | 83 | 70 | 13 | 0 | 0 | 7 | 6 |
| 408 | Ragequit2111 | — | 82 | 49 | 33 | 0 | 0 | 8 | 5 |
| 409 | Venom0030 | 1968 | 82 | 71 | 11 | 0 | 0 | 6 | 3 |
| 410 | neil-__-peru | 400 | 82 | 77 | 5 | 0 | 0 | 9 | 4 |
| 411 | phoenix_package | — | 82 | 60 | 22 | 0 | 0 | 7 | 4 |
| 412 | spare_bin48@psn | 407 | 82 | 52 | 30 | 0 | 0 | 5 | 3 |
| 413 | Enviroman00@psn | 492 | 81 | 76 | 5 | 0 | 0 | 2 | 2 |
| 414 | HumanN1364 | — | 81 | 66 | 15 | 0 | 0 | 6 | 5 |
| 415 | Snoopyjoys | 1396 | 81 | 48 | 33 | 0 | 0 | 10 | 4 |
| 416 | WGF_MYlife | 1064 | 81 | 62 | 19 | 0 | 0 | 5 | 4 |
| 417 | archipapi321@live | 521 | 81 | 71 | 10 | 0 | 0 | 7 | 4 |
| 418 | baliten44@live | 1348 | 81 | 68 | 13 | 0 | 0 | 2 | 1 |
| 419 | chorizo-fangoso9@psn | 1132 | 81 | 66 | 15 | 0 | 0 | 3 | 2 |
| 420 | dsks200017 | 1684 | 81 | 77 | 4 | 0 | 0 | 6 | 5 |
| 421 | lukecvysoky | 1514 | 81 | 65 | 16 | 0 | 0 | 8 | 3 |
| 422 | BROKENBOBKAT@live | 400 | 80 | 61 | 19 | 0 | 0 | 5 | 3 |
| 423 | Jordii91 | — | 80 | 72 | 8 | 0 | 0 | 3 | 2 |
| 424 | dankayn1 | 1420 | 80 | 66 | 14 | 0 | 0 | 9 | 5 |
| 425 | valorous_north67@psn | — | 80 | 72 | 8 | 0 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.