| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1226 | NightChicken | 1079 | 19 | 6 | 13 | 0 | 0 | 4 | 2 |
| 1227 | NinjaMan#1 | — | 19 | 8 | 11 | 0 | 0 | 1 | 1 |
| 1228 | Nohomeislost@live | — | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 1229 | Panparba | 1506 | 19 | 15 | 4 | 0 | 0 | 3 | 2 |
| 1230 | Proken1201 | 1289 | 19 | 14 | 5 | 0 | 0 | 3 | 1 |
| 1231 | SmarmyMcBoom@live | 727 | 19 | 13 | 6 | 0 | 0 | 4 | 2 |
| 1232 | Teenjus2241@live | 745 | 19 | 11 | 8 | 0 | 0 | 3 | 3 |
| 1233 | URALMSH | 405 | 19 | 14 | 5 | 0 | 0 | 3 | 2 |
| 1234 | VarishkcaHG | 1362 | 19 | 16 | 3 | 0 | 0 | 2 | 1 |
| 1235 | WEEDTOKES42O@live | — | 19 | 12 | 7 | 0 | 0 | 1 | 1 |
| 1236 | austineyebrawl@live | 838 | 19 | 12 | 7 | 0 | 0 | 5 | 4 |
| 1237 | barbuman@psn | — | 19 | 7 | 12 | 0 | 0 | 3 | 1 |
| 1238 | bean2023 | — | 19 | 13 | 6 | 0 | 0 | 3 | 2 |
| 1239 | bizon199614 | 970 | 19 | 15 | 4 | 0 | 0 | 3 | 1 |
| 1240 | f331599561 | 1190 | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 1241 | lARDAK | 624 | 19 | 19 | 0 | 0 | 0 | 5 | 4 |
| 1242 | lince-cauta@psn | 690 | 19 | 15 | 4 | 0 | 0 | 1 | 1 |
| 1243 | pentakl1337 | — | 19 | 17 | 2 | 0 | 0 | 2 | 1 |
| 1244 | r36jik@psn | — | 19 | 12 | 7 | 0 | 0 | 5 | 2 |
| 1245 | random_guy62235 | 1562 | 19 | 11 | 8 | 0 | 0 | 1 | 1 |
| 1246 | ranger_bugha@psn | — | 19 | 9 | 10 | 0 | 0 | 3 | 2 |
| 1247 | sidharth76 | 1940 | 19 | 17 | 2 | 0 | 0 | 2 | 1 |
| 1248 | someoneinworld | 1779 | 19 | 16 | 3 | 0 | 0 | 3 | 2 |
| 1249 | talfik_123@psn | — | 19 | 15 | 4 | 0 | 0 | 2 | 1 |
| 1250 | unbeatenhunter9@psn | — | 19 | 17 | 2 | 0 | 0 | 4 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.