| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1351 | spybotic | 856 | 12 | 10 | 2 | 0 | 0 | 3 | 3 |
| 1352 | xfabrixtomix | — | 12 | 10 | 2 | 0 | 0 | 1 | 1 |
| 1353 | -VN-VuNguyenVu | — | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 1354 | Aleexagz44@psn | 803 | 11 | 7 | 4 | 0 | 0 | 3 | 3 |
| 1355 | Alster13 | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 1356 | Bacon6Actual | — | 11 | 7 | 4 | 0 | 0 | 2 | 1 |
| 1357 | Banishedcoin553@live | 1087 | 11 | 10 | 1 | 0 | 0 | 2 | 2 |
| 1358 | Barrett883730@live | — | 11 | 9 | 2 | 0 | 0 | 3 | 3 |
| 1359 | BotsmanRoma | 400 | 11 | 4 | 7 | 0 | 0 | 2 | 2 |
| 1360 | ChattanoogaTom2@live | 400 | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 1361 | Cristian37584@live | 588 | 11 | 7 | 4 | 0 | 0 | 1 | 1 |
| 1362 | Fenrir2642@live | 590 | 11 | 9 | 2 | 0 | 0 | 2 | 2 |
| 1363 | Focus-_-#1 | — | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 1364 | Ginger_Gregore | — | 11 | 9 | 2 | 0 | 0 | 2 | 2 |
| 1365 | Goqing (AI) | — | 11 | 8 | 3 | 0 | 0 | 1 | 1 |
| 1366 | Nec5126@live | — | 11 | 7 | 4 | 0 | 0 | 1 | 1 |
| 1367 | NorthWilliamMM@live | 665 | 11 | 10 | 1 | 0 | 0 | 2 | 2 |
| 1368 | Robl80 | — | 11 | 7 | 4 | 0 | 0 | 2 | 2 |
| 1369 | SalveCristoRey | 400 | 11 | 11 | 0 | 0 | 0 | 2 | 1 |
| 1370 | SirSmitty | 1946 | 11 | 9 | 2 | 0 | 0 | 1 | 1 |
| 1371 | Stealyerface95@live | 650 | 11 | 7 | 4 | 0 | 0 | 1 | 1 |
| 1372 | Temski857 | — | 11 | 8 | 3 | 0 | 0 | 2 | 1 |
| 1373 | TheBearDen1@psn | 965 | 11 | 7 | 4 | 0 | 0 | 2 | 2 |
| 1374 | Wildboy24 | — | 11 | 11 | 0 | 0 | 0 | 2 | 2 |
| 1375 | aleksanderlfkor3 | — | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.