| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1401 | Chesterthegoat@psn | 874 | 9 | 5 | 4 | 0 | 0 | 2 | 1 |
| 1402 | Clavellino96@psn | 1186 | 9 | 8 | 1 | 0 | 0 | 1 | 1 |
| 1403 | Deerhunter2125@live | — | 9 | 7 | 2 | 0 | 0 | 1 | 1 |
| 1404 | DiamentowyRobot@live | 400 | 9 | 9 | 0 | 0 | 0 | 1 | 1 |
| 1405 | Fallenxp117@psn | 1168 | 9 | 9 | 0 | 0 | 0 | 1 | 1 |
| 1406 | GillySuit_DL | 1305 | 9 | 7 | 2 | 0 | 0 | 2 | 2 |
| 1407 | Hanu64937 | — | 9 | 7 | 2 | 0 | 0 | 1 | 1 |
| 1408 | Krampus6763@live | 977 | 9 | 7 | 2 | 0 | 0 | 2 | 2 |
| 1409 | LynkervAkovski | 668 | 9 | 8 | 1 | 0 | 0 | 1 | 1 |
| 1410 | MordecaiS1323@live | 787 | 9 | 6 | 3 | 0 | 0 | 4 | 2 |
| 1411 | Pahtet___ | 1089 | 9 | 8 | 1 | 0 | 0 | 2 | 2 |
| 1412 | SOLIDRENT | 946 | 9 | 3 | 6 | 0 | 0 | 4 | 3 |
| 1413 | SOYYOARCH@psn | 500 | 9 | 6 | 3 | 0 | 0 | 2 | 1 |
| 1414 | Sghost12 | 400 | 9 | 6 | 3 | 0 | 0 | 3 | 1 |
| 1415 | Slyguhi07@psn | — | 9 | 7 | 2 | 0 | 0 | 1 | 1 |
| 1416 | Sremolc | — | 9 | 5 | 4 | 0 | 0 | 2 | 2 |
| 1417 | StroSkann@psn | — | 9 | 7 | 2 | 0 | 0 | 2 | 1 |
| 1418 | Valiant#13 | — | 9 | 4 | 5 | 0 | 0 | 1 | 1 |
| 1419 | Yanki_yeah | — | 9 | 8 | 1 | 0 | 0 | 1 | 1 |
| 1420 | Zerbeus2 | 975 | 9 | 3 | 6 | 0 | 0 | 1 | 1 |
| 1421 | gianniszanias@psn | — | 9 | 4 | 5 | 0 | 0 | 1 | 1 |
| 1422 | int0mato11@psn | 1281 | 9 | 7 | 2 | 0 | 0 | 2 | 1 |
| 1423 | maher55-mahersal@psn | — | 9 | 8 | 1 | 0 | 0 | 3 | 3 |
| 1424 | pyx1999 | 960 | 9 | 6 | 3 | 0 | 0 | 1 | 1 |
| 1425 | tsar0070 | 427 | 9 | 6 | 3 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.