| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1901 | Noodle4748@live | 497 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1902 | Prositolin@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1903 | Raid_Dog | 2018 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1904 | Richiiii_ | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1905 | Robinoulefou_YTB@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1906 | Temmie106 | 1001 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1907 | TheMunchkinMan | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1908 | TotalledLotus71@live | 646 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1909 | Uben0601YT | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1910 | W01F_212_ | 1768 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1911 | WarBeast#1 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1912 | Whizzbang_13@psn | 1393 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1913 | XPsychoKilllzX@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1914 | acandrsn33 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1915 | antwonkiller@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1916 | bartaaron | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1917 | boudin-coincoin@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1918 | brodawkablazej | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1919 | carrids | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1920 | cursory-chain3@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1921 | dirtpoor57 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1922 | drums335 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1923 | fredbarbarus | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1924 | h377fireprince34 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1925 | igiwojtak11223 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.