| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 376 | oHakureio | 895 | 26 | 25 | 1 | 0 | 0 | 3 | 2 |
| 377 | panzer12138ss | 421 | 26 | 23 | 3 | 0 | 0 | 7 | 5 |
| 378 | vasiliivanov | 798 | 26 | 26 | 0 | 0 | 0 | 2 | 2 |
| 379 | -III- | 2072 | 27 | 27 | 0 | 0 | 0 | 2 | 2 |
| 380 | BluTheProto@live | 1046 | 27 | 27 | 0 | 0 | 0 | 2 | 1 |
| 381 | Earthjustice | 1522 | 27 | 27 | 0 | 0 | 0 | 2 | 2 |
| 382 | FuzhuLuboyan | 1330 | 27 | 27 | 0 | 0 | 0 | 2 | 2 |
| 383 | IfrinLuna | 1652 | 27 | 27 | 0 | 0 | 0 | 2 | 1 |
| 384 | Mr___SENKI___ | 888 | 27 | 27 | 0 | 0 | 0 | 2 | 1 |
| 385 | Rabbik11 | — | 27 | 26 | 1 | 0 | 0 | 1 | 1 |
| 386 | nebabam41672 | — | 27 | 27 | 0 | 0 | 0 | 1 | 1 |
| 387 | teenabch1 | 1717 | 27 | 27 | 0 | 0 | 0 | 2 | 1 |
| 388 | BABA1YAGA1CLASIC@psn | 1799 | 28 | 27 | 1 | 0 | 0 | 5 | 3 |
| 389 | Borealisking | 1653 | 28 | 25 | 3 | 0 | 0 | 2 | 1 |
| 390 | DeathNightReaper | 1463 | 28 | 28 | 0 | 0 | 0 | 3 | 1 |
| 391 | Eyeballr-ronald@psn | — | 28 | 27 | 1 | 0 | 0 | 2 | 2 |
| 392 | Flight_hump | 1825 | 28 | 28 | 0 | 0 | 0 | 3 | 3 |
| 393 | Hinnaxsen | 1257 | 28 | 28 | 0 | 0 | 0 | 5 | 5 |
| 394 | Lucasta0098 | — | 28 | 27 | 1 | 0 | 0 | 1 | 1 |
| 395 | Skymi-Chu@psn | — | 28 | 28 | 0 | 0 | 0 | 1 | 1 |
| 396 | danae51008 | 484 | 28 | 28 | 0 | 0 | 0 | 3 | 1 |
| 397 | InframundoIV | 736 | 29 | 29 | 0 | 0 | 0 | 4 | 3 |
| 398 | Silver_wolf_v12@psn | 504 | 29 | 29 | 0 | 0 | 0 | 2 | 2 |
| 399 | TheReagalSeagull | — | 29 | 29 | 0 | 0 | 0 | 2 | 1 |
| 400 | ___CUSPARADA___ | 1808 | 29 | 29 | 0 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.