| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | Ryanyip20#1 | 1243 | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 402 | SniperKIng-打狙大王 | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 403 | ToadYaSo | 1730 | 15 | 14 | 1 | 0 | 0 | 1 | 1 |
| 404 | Viper_9182 | 1639 | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 405 | bc1015@live | 1450 | 15 | 15 | 0 | 0 | 0 | 3 | 1 |
| 406 | fbkmywife | 435 | 15 | 14 | 1 | 0 | 0 | 3 | 2 |
| 407 | fessolini | 1775 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 408 | needed2bleed | 400 | 15 | 15 | 0 | 0 | 0 | 2 | 1 |
| 409 | panzerbt | 1969 | 15 | 15 | 0 | 0 | 0 | 3 | 2 |
| 410 | phmora09 | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 411 | temson | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 412 | AnjoDaMorte_21 | 1226 | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
| 413 | BigDad01 | — | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 414 | DadbodActual | 1282 | 14 | 13 | 1 | 0 | 0 | 3 | 2 |
| 415 | GanmoChai | 1476 | 14 | 14 | 0 | 0 | 0 | 2 | 1 |
| 416 | GtaInfini | 1617 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 417 | Klaus-Se7en | 1800 | 14 | 14 | 0 | 0 | 0 | 3 | 2 |
| 418 | KrOKoT | 1822 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 419 | NaTeThEgR80001@live | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 420 | ObceMb9 | 937 | 14 | 14 | 0 | 0 | 0 | 4 | 3 |
| 421 | Prometheus711 | 1795 | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
| 422 | SirDerpsAloT | 1115 | 14 | 14 | 0 | 0 | 0 | 2 | 1 |
| 423 | SneakyBeaky | 1344 | 14 | 14 | 0 | 0 | 0 | 3 | 1 |
| 424 | TopAceNL | 1491 | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 425 | UncleYigubigu | 1515 | 14 | 14 | 0 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.