| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | -Zum- | 1644 | 75 | 75 | 0 | 0 | 0 | 11 | 10 |
| 77 | 3Angle | 1303 | 74 | 74 | 0 | 0 | 0 | 3 | 3 |
| 78 | イクイノックスに押しつぶされ圧死 | 1425 | 74 | 70 | 4 | 0 | 0 | 4 | 1 |
| 79 | R3DZ3T | 1327 | 73 | 73 | 0 | 0 | 0 | 8 | 4 |
| 80 | Death22_fighter | 1617 | 72 | 72 | 0 | 0 | 0 | 1 | 1 |
| 81 | Mypladisbad | 1257 | 71 | 69 | 2 | 0 | 0 | 2 | 2 |
| 82 | PT-230 | — | 69 | 69 | 0 | 0 | 0 | 6 | 3 |
| 83 | Shooter5678 | 1202 | 69 | 69 | 0 | 0 | 0 | 6 | 5 |
| 84 | Kwsk | 400 | 68 | 68 | 0 | 0 | 0 | 3 | 2 |
| 85 | NekoBlastNS@live | 1690 | 68 | 68 | 0 | 0 | 0 | 3 | 3 |
| 86 | Hookster123594@live | 1536 | 67 | 67 | 0 | 0 | 0 | 3 | 3 |
| 87 | prettymuchfucked | 1742 | 67 | 66 | 1 | 0 | 0 | 6 | 2 |
| 88 | Benitobeanburito | — | 66 | 66 | 0 | 0 | 0 | 3 | 3 |
| 89 | kkukpxsec | — | 66 | 66 | 0 | 0 | 0 | 3 | 1 |
| 90 | burikmaxxx | 400 | 65 | 63 | 2 | 0 | 0 | 8 | 3 |
| 91 | ThEPwNCreAtoR | 1397 | 64 | 64 | 0 | 0 | 0 | 7 | 4 |
| 92 | vave_gase | 400 | 64 | 62 | 2 | 0 | 0 | 10 | 7 |
| 93 | vonHauxnschild | 1374 | 64 | 64 | 0 | 0 | 0 | 6 | 2 |
| 94 | CrusadeFrost@live | 1449 | 63 | 63 | 0 | 0 | 0 | 8 | 4 |
| 95 | xajru | 1883 | 63 | 63 | 0 | 0 | 0 | 5 | 3 |
| 96 | OctoKnight | 1356 | 62 | 61 | 1 | 0 | 0 | 4 | 4 |
| 97 | benizuru | 959 | 62 | 61 | 1 | 0 | 0 | 4 | 2 |
| 98 | qGlD0NNERGOTT@live | 1181 | 61 | 59 | 2 | 0 | 0 | 6 | 6 |
| 99 | БессмертныйСкуф | 1843 | 61 | 61 | 0 | 0 | 0 | 1 | 1 |
| 100 | Byu610 | — | 60 | 59 | 1 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.