| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Damat1c@live | 1308 | 64 | 60 | 4 | 0 | 0 | 1 | 1 |
| 102 | ThEPwNCreAtoR | 1407 | 64 | 64 | 0 | 0 | 0 | 7 | 4 |
| 103 | vonHauxnschild | 1352 | 64 | 64 | 0 | 0 | 0 | 6 | 2 |
| 104 | CrusadeFrost@live | 1451 | 63 | 63 | 0 | 0 | 0 | 8 | 4 |
| 105 | xajru | 1883 | 63 | 63 | 0 | 0 | 0 | 5 | 3 |
| 106 | OctoKnight | 1182 | 62 | 61 | 1 | 0 | 0 | 4 | 4 |
| 107 | benizuru | 959 | 62 | 61 | 1 | 0 | 0 | 4 | 2 |
| 108 | SYSLM | 411 | 61 | 61 | 0 | 0 | 0 | 7 | 4 |
| 109 | qGlD0NNERGOTT@live | 1181 | 61 | 59 | 2 | 0 | 0 | 6 | 6 |
| 110 | БессмертныйСкуф | 1843 | 61 | 61 | 0 | 0 | 0 | 1 | 1 |
| 111 | Byu610 | — | 60 | 59 | 1 | 0 | 0 | 2 | 1 |
| 112 | SirLtlHelmet@live | — | 60 | 60 | 0 | 0 | 0 | 6 | 3 |
| 113 | mehedeh@psn | 698 | 60 | 59 | 1 | 0 | 0 | 4 | 3 |
| 114 | stalin131390 | — | 60 | 60 | 0 | 0 | 0 | 4 | 2 |
| 115 | Walter_White_1 | 1846 | 59 | 59 | 0 | 0 | 0 | 9 | 5 |
| 116 | _MAGNUM_OPUS_ | 1658 | 59 | 59 | 0 | 0 | 0 | 7 | 6 |
| 117 | 遥遥领先遥遥领先于同行 | 1522 | 59 | 58 | 1 | 0 | 0 | 4 | 2 |
| 118 | Jamsheesh | 1285 | 58 | 58 | 0 | 0 | 0 | 8 | 4 |
| 119 | KatsuTTK | 1638 | 58 | 57 | 1 | 0 | 0 | 7 | 5 |
| 120 | lcvc | 1695 | 57 | 57 | 0 | 0 | 0 | 6 | 5 |
| 121 | wolfmanes | — | 57 | 57 | 0 | 0 | 0 | 1 | 1 |
| 122 | BadgerMilk2000 | 459 | 56 | 55 | 1 | 0 | 0 | 8 | 5 |
| 123 | HARDNESS | — | 56 | 56 | 0 | 0 | 0 | 1 | 1 |
| 124 | JeffYeetington | 1608 | 56 | 56 | 0 | 0 | 0 | 4 | 3 |
| 125 | Lizrich | 1376 | 56 | 56 | 0 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.