| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 6776 | moisesrosique27@psn | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 6777 | morgan_hurst94 | 400 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 6778 | nITER | — | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 6779 | nominal_ridge77@psn | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 6780 | noughth_port2@psn | 403 | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 6781 | oliaxuvblaisdyb | 900 | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 6782 | osagini | 1214 | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 6783 | pattanan0202 | — | 10 | 0 | 10 | 0 | 0 | 4 | 2 |
| 6784 | pikamaks@psn | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 6785 | pit#24 | — | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 6786 | pnoh009 | 1666 | 10 | 0 | 10 | 0 | 0 | 3 | 3 |
| 6787 | pq678308 | 1224 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 6788 | praim_d_praim | 1567 | 10 | 0 | 10 | 0 | 0 | 3 | 2 |
| 6789 | qtystarr71@live | 710 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 6790 | riorackz | 497 | 10 | 0 | 10 | 0 | 0 | 3 | 2 |
| 6791 | rippin77 | 485 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 6792 | rladnjsals12345 | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 6793 | ryanmortal | 910 | 10 | 0 | 10 | 0 | 0 | 3 | 2 |
| 6794 | samai89 | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 6795 | sergeika1963 | 414 | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 6796 | sergeiknyazev147 | 400 | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 6797 | silenttoast7045@live | 931 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 6798 | sillyude | 893 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 6799 | soloview84ussr | 400 | 10 | 0 | 10 | 0 | 0 | 4 | 4 |
| 6800 | son_svaroga34 | 1457 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.