| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 6801 | Cobratate | — | 11 | 0 | 11 | 0 | 0 | 2 | 2 |
| 6802 | Conradfn8540@live | — | 11 | 0 | 11 | 0 | 0 | 3 | 1 |
| 6803 | CrpseGrindR@psn | 838 | 11 | 0 | 11 | 0 | 0 | 2 | 1 |
| 6804 | D3M14N5811@live | — | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
| 6805 | DMPU1905@live | — | 11 | 0 | 11 | 0 | 0 | 4 | 2 |
| 6806 | Dan1Dman2 | — | 11 | 0 | 11 | 0 | 0 | 4 | 2 |
| 6807 | DarthWeaver | 1059 | 11 | 0 | 11 | 0 | 0 | 3 | 2 |
| 6808 | Darth_Mal85@psn | — | 11 | 0 | 11 | 0 | 0 | 2 | 1 |
| 6809 | Devildog2378@live | — | 11 | 0 | 11 | 0 | 0 | 2 | 2 |
| 6810 | DnnT1789@live | 890 | 11 | 0 | 11 | 0 | 0 | 2 | 1 |
| 6811 | DoneAlpaca1047@live | 400 | 11 | 0 | 11 | 0 | 0 | 2 | 2 |
| 6812 | DrDIssapoint916@live | 445 | 11 | 0 | 11 | 0 | 0 | 2 | 2 |
| 6813 | DrNerd | — | 11 | 0 | 11 | 0 | 0 | 2 | 1 |
| 6814 | EAZY7992@live | — | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
| 6815 | EdwardJFW@psn | — | 11 | 0 | 11 | 0 | 0 | 3 | 2 |
| 6816 | Egor2009#2 | 400 | 11 | 0 | 11 | 0 | 0 | 2 | 2 |
| 6817 | Eliteburito210@live | 496 | 11 | 0 | 11 | 0 | 0 | 4 | 3 |
| 6818 | EmaLimon66 | 427 | 11 | 0 | 11 | 0 | 0 | 3 | 1 |
| 6819 | EoinE | — | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
| 6820 | EzBreezyyy2653@live | — | 11 | 0 | 11 | 0 | 0 | 3 | 1 |
| 6821 | FTQMaster14@live | — | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
| 6822 | Fentenyahu | 1539 | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
| 6823 | FhelippeBr | 874 | 11 | 0 | 11 | 0 | 0 | 3 | 1 |
| 6824 | Freikorps_1919 | — | 11 | 0 | 11 | 0 | 0 | 2 | 2 |
| 6825 | FroliksRU@live | 1527 | 11 | 0 | 11 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.