| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 7151 | GRIMMDEMO630 | — | 20 | 0 | 20 | 0 | 0 | 3 | 1 |
| 7152 | Gamaroi | — | 20 | 0 | 20 | 0 | 0 | 1 | 1 |
| 7153 | Geomat53131 (AI) | — | 20 | 0 | 20 | 0 | 0 | 2 | 1 |
| 7154 | GirthMaster7232@live | 431 | 20 | 0 | 20 | 0 | 0 | 2 | 2 |
| 7155 | GrandPasBaseMent | 802 | 20 | 0 | 20 | 0 | 0 | 5 | 2 |
| 7156 | HuddyH9860@live | — | 20 | 0 | 20 | 0 | 0 | 2 | 2 |
| 7157 | Igetya | 1390 | 20 | 0 | 20 | 0 | 0 | 5 | 3 |
| 7158 | Kuker | — | 20 | 0 | 20 | 0 | 0 | 1 | 1 |
| 7159 | LECHATVERT | — | 20 | 0 | 20 | 0 | 0 | 3 | 2 |
| 7160 | LOM#5 | 1467 | 20 | 0 | 20 | 0 | 0 | 2 | 1 |
| 7161 | LaggingLegend119@psn | 400 | 20 | 0 | 20 | 0 | 0 | 7 | 4 |
| 7162 | LimpNoodles13 | — | 20 | 0 | 20 | 0 | 0 | 5 | 4 |
| 7163 | MSFTBRZ_ | — | 20 | 0 | 20 | 0 | 0 | 4 | 2 |
| 7164 | MrChombatFN@live | — | 20 | 0 | 20 | 0 | 0 | 4 | 3 |
| 7165 | MrMinTY45@live | 430 | 20 | 0 | 20 | 0 | 0 | 7 | 5 |
| 7166 | Mrrobo437 | — | 20 | 0 | 20 | 0 | 0 | 3 | 2 |
| 7167 | ProRaf02@psn | 400 | 20 | 0 | 20 | 0 | 0 | 5 | 4 |
| 7168 | Redeyejedi42091@psn | — | 20 | 0 | 20 | 0 | 0 | 1 | 1 |
| 7169 | Rookie922@psn | — | 20 | 0 | 20 | 0 | 0 | 2 | 2 |
| 7170 | RoryA2014@live | 1026 | 20 | 0 | 20 | 0 | 0 | 3 | 2 |
| 7171 | ScAr_tonio77@psn | — | 20 | 0 | 20 | 0 | 0 | 1 | 1 |
| 7172 | Schrugger2009@psn | — | 20 | 0 | 20 | 0 | 0 | 2 | 1 |
| 7173 | SeaSwordForce | 1223 | 20 | 0 | 20 | 0 | 0 | 2 | 1 |
| 7174 | ShamanJr | 968 | 20 | 0 | 20 | 0 | 0 | 4 | 2 |
| 7175 | Sotholkiin | — | 20 | 0 | 20 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.