| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 7651 | RealHoChiMihn | — | 39 | 0 | 39 | 0 | 0 | 1 | 1 |
| 7652 | ScoutTheProto#2 | — | 39 | 0 | 39 | 0 | 0 | 4 | 2 |
| 7653 | WaFfEn_Ss_1933E | — | 39 | 0 | 39 | 0 | 0 | 6 | 3 |
| 7654 | ZLOй | 628 | 39 | 0 | 39 | 0 | 0 | 3 | 1 |
| 7655 | _FRe2dy_ | 400 | 39 | 0 | 39 | 0 | 0 | 8 | 5 |
| 7656 | _Odessy | — | 39 | 0 | 39 | 0 | 0 | 9 | 5 |
| 7657 | anarkojorj@live | 400 | 39 | 0 | 39 | 0 | 0 | 4 | 3 |
| 7658 | brat006 | 853 | 39 | 0 | 39 | 0 | 0 | 4 | 3 |
| 7659 | killsomekill@psn | 400 | 39 | 0 | 39 | 0 | 0 | 1 | 1 |
| 7660 | las_Alex13@psn | 1592 | 39 | 0 | 39 | 0 | 0 | 2 | 1 |
| 7661 | lucas_salama10@psn | — | 39 | 0 | 39 | 0 | 0 | 6 | 4 |
| 7662 | myslivakm@live | 620 | 39 | 0 | 39 | 0 | 0 | 5 | 3 |
| 7663 | nils_conrad | — | 39 | 0 | 39 | 0 | 0 | 3 | 1 |
| 7664 | quntalp | — | 39 | 0 | 39 | 0 | 0 | 3 | 1 |
| 7665 | Iraner89@live | — | 40 | 0 | 40 | 0 | 0 | 8 | 4 |
| 7666 | KillerMansSon | 400 | 40 | 0 | 40 | 0 | 0 | 15 | 13 |
| 7667 | MiloszMTB | 565 | 40 | 0 | 40 | 0 | 0 | 7 | 3 |
| 7668 | Nikolasuka | 1390 | 40 | 0 | 40 | 0 | 0 | 7 | 4 |
| 7669 | SparksUnknown@live | 622 | 40 | 0 | 40 | 0 | 0 | 6 | 4 |
| 7670 | Tomo-HDflsb@psn | 868 | 40 | 0 | 40 | 0 | 0 | 4 | 1 |
| 7671 | _αη__є___уѕє__ | 400 | 40 | 0 | 40 | 0 | 0 | 8 | 7 |
| 7672 | bielasz2 | 1240 | 40 | 0 | 40 | 0 | 0 | 6 | 3 |
| 7673 | donlukeeez | — | 40 | 0 | 40 | 0 | 0 | 6 | 5 |
| 7674 | lorenzogv2002 | 1234 | 40 | 0 | 40 | 0 | 0 | 4 | 2 |
| 7675 | nirvanbaptista71 | — | 40 | 0 | 40 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.