| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8001 | 明楼见春风 | — | 45 | 0 | 45 | 0 | 0 | 4 | 4 |
| 8002 | Antek6063@live | 1245 | 46 | 0 | 46 | 0 | 0 | 7 | 3 |
| 8003 | BielVeiga | 400 | 46 | 0 | 46 | 0 | 0 | 6 | 4 |
| 8004 | FREE420G@live | 400 | 46 | 0 | 46 | 0 | 0 | 7 | 4 |
| 8005 | FloridaState45@live | 1005 | 46 | 0 | 46 | 0 | 0 | 5 | 3 |
| 8006 | LucaeusVerus | 1821 | 46 | 0 | 46 | 0 | 0 | 5 | 4 |
| 8007 | OranDrill | 1142 | 46 | 0 | 46 | 0 | 0 | 6 | 3 |
| 8008 | SimMaxou_Gaming@psn | 400 | 46 | 0 | 46 | 0 | 0 | 2 | 1 |
| 8009 | kosta_lav18 | — | 46 | 0 | 46 | 0 | 0 | 6 | 3 |
| 8010 | usko-Slovakia@psn | — | 46 | 0 | 46 | 0 | 0 | 6 | 3 |
| 8011 | Agroslo | — | 47 | 0 | 47 | 0 | 0 | 4 | 2 |
| 8012 | Call_Me_Alexking | 400 | 47 | 0 | 47 | 0 | 0 | 5 | 4 |
| 8013 | Fishnotfound540@live | 847 | 47 | 0 | 47 | 0 | 0 | 11 | 8 |
| 8014 | FlexGG | 400 | 47 | 0 | 47 | 0 | 0 | 11 | 8 |
| 8015 | Friskytortilla12 | — | 47 | 0 | 47 | 0 | 0 | 4 | 4 |
| 8016 | HeinFleut | 588 | 47 | 0 | 47 | 0 | 0 | 7 | 4 |
| 8017 | Mikey__#1 | 1493 | 47 | 0 | 47 | 0 | 0 | 8 | 4 |
| 8018 | NitroElite | — | 47 | 0 | 47 | 0 | 0 | 6 | 3 |
| 8019 | Roky_Dream | — | 47 | 0 | 47 | 0 | 0 | 2 | 1 |
| 8020 | ablaze-tonight06@psn | 403 | 47 | 0 | 47 | 0 | 0 | 10 | 8 |
| 8021 | anarkojorj@live | 400 | 47 | 0 | 47 | 0 | 0 | 7 | 4 |
| 8022 | javierrt | — | 47 | 0 | 47 | 0 | 0 | 2 | 1 |
| 8023 | kagashimatzu | — | 47 | 0 | 47 | 0 | 0 | 3 | 3 |
| 8024 | nick290@psn | 550 | 47 | 0 | 47 | 0 | 0 | 3 | 2 |
| 8025 | pivineda | — | 47 | 0 | 47 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.