| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8151 | ablaze-tonight06@psn | 403 | 47 | 0 | 47 | 0 | 0 | 10 | 8 |
| 8152 | anarkojorj@live | 400 | 47 | 0 | 47 | 0 | 0 | 7 | 4 |
| 8153 | javierrt | — | 47 | 0 | 47 | 0 | 0 | 2 | 1 |
| 8154 | kagashimatzu | — | 47 | 0 | 47 | 0 | 0 | 3 | 3 |
| 8155 | nick290@psn | 531 | 47 | 0 | 47 | 0 | 0 | 3 | 2 |
| 8156 | pivineda | 1206 | 47 | 0 | 47 | 0 | 0 | 1 | 1 |
| 8157 | thegoodsoldie#1 | — | 47 | 0 | 47 | 0 | 0 | 1 | 1 |
| 8158 | urielgryss | 430 | 47 | 0 | 47 | 0 | 0 | 11 | 4 |
| 8159 | Devo4ka_Pai | 1306 | 48 | 0 | 48 | 0 | 0 | 5 | 5 |
| 8160 | Fenix071983 | — | 48 | 0 | 48 | 0 | 0 | 9 | 3 |
| 8161 | HeSiyuan123 | 1428 | 48 | 0 | 48 | 0 | 0 | 6 | 6 |
| 8162 | InfantryUSMC | — | 48 | 0 | 48 | 0 | 0 | 2 | 1 |
| 8163 | JasonBR | 818 | 48 | 0 | 48 | 0 | 0 | 10 | 6 |
| 8164 | Krillz_e | — | 48 | 0 | 48 | 0 | 0 | 5 | 2 |
| 8165 | Napar2023@psn | 1318 | 48 | 0 | 31 | 17 | 0 | 4 | 4 |
| 8166 | RinTeyai67#1 | 1058 | 48 | 0 | 48 | 0 | 0 | 9 | 6 |
| 8167 | SpacePretzalk | 712 | 48 | 0 | 48 | 0 | 0 | 5 | 3 |
| 8168 | Unsainted199 | — | 48 | 0 | 48 | 0 | 0 | 4 | 2 |
| 8169 | WalnutNewt7692@live | — | 48 | 0 | 48 | 0 | 0 | 6 | 4 |
| 8170 | __DonJuan | — | 48 | 0 | 48 | 0 | 0 | 2 | 1 |
| 8171 | eleuterioLUTE | 400 | 48 | 0 | 48 | 0 | 0 | 3 | 3 |
| 8172 | hkuehn18 | — | 48 | 0 | 48 | 0 | 0 | 10 | 5 |
| 8173 | xeyser | 843 | 48 | 0 | 48 | 0 | 0 | 6 | 4 |
| 8174 | АсхатПолковник | 1162 | 48 | 0 | 48 | 0 | 0 | 5 | 3 |
| 8175 | 胡胡的桃 | 998 | 48 | 0 | 48 | 0 | 0 | 6 | 2 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.