| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8176 | AlbinoDemon#1 | 1764 | 49 | 0 | 49 | 0 | 0 | 8 | 6 |
| 8177 | Barragan#2 | 1298 | 49 | 0 | 49 | 0 | 0 | 4 | 4 |
| 8178 | BigBeenus69 | 1505 | 49 | 0 | 49 | 0 | 0 | 7 | 5 |
| 8179 | DamaZ08 | — | 49 | 0 | 49 | 0 | 0 | 3 | 2 |
| 8180 | RFP_Pycak | 1341 | 49 | 0 | 49 | 0 | 0 | 5 | 5 |
| 8181 | T4EKE_B@psn | 572 | 49 | 0 | 49 | 0 | 0 | 4 | 4 |
| 8182 | ZZNekoZZ | 924 | 49 | 0 | 49 | 0 | 0 | 7 | 4 |
| 8183 | g-UnitM8@psn | — | 49 | 0 | 49 | 0 | 0 | 7 | 4 |
| 8184 | inspekt0r#1 | 725 | 49 | 0 | 49 | 0 | 0 | 5 | 4 |
| 8185 | jente_krol | — | 49 | 0 | 49 | 0 | 0 | 6 | 2 |
| 8186 | tonyc0423@psn | — | 49 | 0 | 49 | 0 | 0 | 7 | 2 |
| 8187 | towziemniakow | 1109 | 49 | 0 | 49 | 0 | 0 | 11 | 7 |
| 8188 | Alex698415#1 | — | 50 | 0 | 50 | 0 | 0 | 1 | 1 |
| 8189 | SUPER69#2 | 400 | 50 | 0 | 50 | 0 | 0 | 10 | 5 |
| 8190 | VKGHungGOD@live | — | 50 | 0 | 50 | 0 | 0 | 4 | 2 |
| 8191 | Watson684 | 1485 | 50 | 0 | 50 | 0 | 0 | 4 | 3 |
| 8192 | _Alexandrita_ | 1197 | 50 | 0 | 50 | 0 | 0 | 6 | 6 |
| 8193 | freetacojk | — | 50 | 0 | 50 | 0 | 0 | 3 | 2 |
| 8194 | guil_menard | 400 | 50 | 0 | 50 | 0 | 0 | 13 | 10 |
| 8195 | julesss_SQD@psn | 400 | 50 | 0 | 50 | 0 | 0 | 2 | 2 |
| 8196 | kale_hawktghe | 400 | 50 | 0 | 50 | 0 | 0 | 2 | 2 |
| 8197 | Fowlerboy007 | 1684 | 51 | 0 | 51 | 0 | 0 | 7 | 4 |
| 8198 | LagDaddy_@psn | 1395 | 51 | 0 | 51 | 0 | 0 | 8 | 6 |
| 8199 | Lordsea#1 | 1857 | 51 | 0 | 51 | 0 | 0 | 7 | 6 |
| 8200 | LuisVVS_117@psn | — | 51 | 0 | 51 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.