| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8201 | generalkfc91 | 501 | 33 | 0 | 33 | 0 | 0 | 9 | 4 |
| 8202 | kara_23 | 522 | 33 | 0 | 33 | 0 | 0 | 2 | 1 |
| 8203 | linkage2012 | — | 33 | 0 | 33 | 0 | 0 | 4 | 1 |
| 8204 | lynxgame07 | — | 33 | 0 | 33 | 0 | 0 | 2 | 1 |
| 8205 | mkj224240@live | — | 33 | 0 | 33 | 0 | 0 | 2 | 1 |
| 8206 | musty-diary75@psn | — | 33 | 0 | 33 | 0 | 0 | 5 | 1 |
| 8207 | nO_mAGS | 1219 | 33 | 0 | 33 | 0 | 0 | 4 | 2 |
| 8208 | rodri_2011_cool2@psn | 527 | 33 | 0 | 33 | 0 | 0 | 11 | 8 |
| 8209 | seba_kucharczyk1#1 | 400 | 33 | 0 | 33 | 0 | 0 | 6 | 4 |
| 8210 | springfield#3 | 1266 | 33 | 0 | 33 | 0 | 0 | 6 | 3 |
| 8211 | Магистерпива | 1731 | 33 | 0 | 33 | 0 | 0 | 5 | 3 |
| 8212 | Чебурек_без_мяса | — | 33 | 0 | 33 | 0 | 0 | 6 | 2 |
| 8213 | AMckee2007@live | — | 34 | 0 | 34 | 0 | 0 | 1 | 1 |
| 8214 | Adm_SakikoSaku | 1248 | 34 | 0 | 34 | 0 | 0 | 2 | 2 |
| 8215 | AxelDestroyer1 | 1394 | 34 | 0 | 34 | 0 | 0 | 3 | 1 |
| 8216 | Benso__ | 1117 | 34 | 0 | 34 | 0 | 0 | 7 | 3 |
| 8217 | Bigbananawa58011 | — | 34 | 0 | 34 | 0 | 0 | 4 | 3 |
| 8218 | BruklinN | 1310 | 34 | 0 | 34 | 0 | 0 | 3 | 1 |
| 8219 | ChRyXon120hz@live | 432 | 34 | 0 | 34 | 0 | 0 | 6 | 3 |
| 8220 | GRMADMDANK@live | 589 | 34 | 0 | 34 | 0 | 0 | 4 | 3 |
| 8221 | KillrKat | 1334 | 34 | 0 | 34 | 0 | 0 | 8 | 5 |
| 8222 | Meishiil (AI) | — | 34 | 0 | 34 | 0 | 0 | 2 | 1 |
| 8223 | Porchepower3514@live | — | 34 | 0 | 34 | 0 | 0 | 4 | 3 |
| 8224 | SadMan123 | 1453 | 34 | 0 | 34 | 0 | 0 | 6 | 4 |
| 8225 | ScaredFive72855 | 418 | 34 | 0 | 34 | 0 | 0 | 10 | 8 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.