| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8276 | igorm566792#1 | 837 | 24 | 0 | 24 | 0 | 0 | 1 | 1 |
| 8277 | joennenmeister5 | — | 24 | 0 | 24 | 0 | 0 | 4 | 1 |
| 8278 | joep#1 | 831 | 24 | 0 | 24 | 0 | 0 | 5 | 4 |
| 8279 | kaiboli669 | 681 | 24 | 0 | 24 | 0 | 0 | 2 | 1 |
| 8280 | m_bednarczyk2020 | — | 24 | 0 | 24 | 0 | 0 | 4 | 1 |
| 8281 | major-john-pork@psn | — | 24 | 0 | 24 | 0 | 0 | 4 | 3 |
| 8282 | morozik162 | 1241 | 24 | 0 | 24 | 0 | 0 | 5 | 2 |
| 8283 | myzich1989 | 400 | 24 | 0 | 24 | 0 | 0 | 9 | 8 |
| 8284 | quesITO | — | 24 | 0 | 24 | 0 | 0 | 4 | 2 |
| 8285 | skiddingtheau | 400 | 24 | 0 | 24 | 0 | 0 | 6 | 4 |
| 8286 | slumberingParty@psn | 1295 | 24 | 0 | 24 | 0 | 0 | 6 | 3 |
| 8287 | sup_dawg44 | — | 24 | 0 | 24 | 0 | 0 | 4 | 1 |
| 8288 | tymoteusz_ozdoba | 400 | 24 | 0 | 24 | 0 | 0 | 5 | 5 |
| 8289 | ΔZax | — | 24 | 0 | 24 | 0 | 0 | 1 | 1 |
| 8290 | Громчик#1 | 400 | 24 | 0 | 24 | 0 | 0 | 3 | 1 |
| 8291 | Armin2761@live | 1489 | 25 | 0 | 25 | 0 | 0 | 5 | 3 |
| 8292 | BAYLAKE | 712 | 25 | 0 | 25 | 0 | 0 | 4 | 3 |
| 8293 | Barry_98 | — | 25 | 0 | 25 | 0 | 0 | 6 | 4 |
| 8294 | BroskiBlujay | 400 | 25 | 0 | 25 | 0 | 0 | 6 | 5 |
| 8295 | Courtmaster10@live | — | 25 | 0 | 25 | 0 | 0 | 3 | 2 |
| 8296 | CrazyXapple | — | 25 | 0 | 25 | 0 | 0 | 1 | 1 |
| 8297 | CrysisHunterDK | 1364 | 25 | 0 | 25 | 0 | 0 | 1 | 1 |
| 8298 | DJ_8_28@psn | 811 | 25 | 0 | 3 | 22 | 0 | 1 | 1 |
| 8299 | Damaez | 1648 | 25 | 0 | 25 | 0 | 0 | 1 | 1 |
| 8300 | Dotore61CAS@psn | 400 | 25 | 0 | 25 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.