| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8376 | Mugsy2026@psn | 1120 | 26 | 0 | 26 | 0 | 0 | 5 | 2 |
| 8377 | Nevins711@live | — | 26 | 0 | 26 | 0 | 0 | 2 | 2 |
| 8378 | PanNorekk | 1389 | 26 | 0 | 26 | 0 | 0 | 6 | 6 |
| 8379 | RoIIngThundr@live | 1370 | 26 | 0 | 26 | 0 | 0 | 4 | 2 |
| 8380 | SEPPLIMC | 669 | 26 | 0 | 26 | 0 | 0 | 6 | 5 |
| 8381 | Schluepfling | 800 | 26 | 0 | 26 | 0 | 0 | 3 | 2 |
| 8382 | Tantus_aurin | — | 26 | 0 | 26 | 0 | 0 | 2 | 1 |
| 8383 | TechyTonic | — | 26 | 0 | 26 | 0 | 0 | 4 | 2 |
| 8384 | TomeClare | — | 26 | 0 | 26 | 0 | 0 | 4 | 1 |
| 8385 | TommyHawk77 | — | 26 | 0 | 26 | 0 | 0 | 6 | 3 |
| 8386 | Tripard | 1392 | 26 | 0 | 26 | 0 | 0 | 3 | 3 |
| 8387 | Vaunted-Cavalier@psn | — | 26 | 0 | 26 | 0 | 0 | 1 | 1 |
| 8388 | ZiProphetTTV | — | 26 | 0 | 26 | 0 | 0 | 2 | 1 |
| 8389 | archielo609 | 1246 | 26 | 0 | 26 | 0 | 0 | 2 | 1 |
| 8390 | besschurger2448 | 1407 | 26 | 0 | 26 | 0 | 0 | 3 | 2 |
| 8391 | diegou867 | — | 26 | 0 | 26 | 0 | 0 | 4 | 2 |
| 8392 | edbnjv8@psn | 498 | 26 | 0 | 26 | 0 | 0 | 4 | 4 |
| 8393 | evilweevils99@psn | — | 26 | 0 | 26 | 0 | 0 | 3 | 3 |
| 8394 | konczita7@psn | 418 | 26 | 0 | 26 | 0 | 0 | 5 | 4 |
| 8395 | maloy#80 | — | 26 | 0 | 26 | 0 | 0 | 3 | 2 |
| 8396 | sakisko2009 | 400 | 26 | 0 | 26 | 0 | 0 | 4 | 2 |
| 8397 | santana012_@psn | — | 26 | 0 | 26 | 0 | 0 | 1 | 1 |
| 8398 | schwarze_wolf21 | — | 26 | 0 | 26 | 0 | 0 | 5 | 5 |
| 8399 | surro_paraco@psn | 871 | 26 | 0 | 26 | 0 | 0 | 1 | 1 |
| 8400 | tds1916@psn | 400 | 26 | 0 | 26 | 0 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.