| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8501 | kcacch | — | 28 | 0 | 28 | 0 | 0 | 2 | 2 |
| 8502 | kritsana142551#1 | — | 28 | 0 | 28 | 0 | 0 | 4 | 2 |
| 8503 | lordeli100612@psn | 742 | 28 | 0 | 28 | 0 | 0 | 5 | 2 |
| 8504 | marcell0111 | — | 28 | 0 | 28 | 0 | 0 | 2 | 1 |
| 8505 | mio-150326@psn | 402 | 28 | 0 | 28 | 0 | 0 | 7 | 4 |
| 8506 | monocrome_tanker | — | 28 | 0 | 28 | 0 | 0 | 3 | 1 |
| 8507 | oliverpro85123@psn | 1511 | 28 | 0 | 28 | 0 | 0 | 9 | 6 |
| 8508 | otoko-aza88@psn | 544 | 28 | 0 | 28 | 0 | 0 | 5 | 5 |
| 8509 | rossgl | 553 | 28 | 0 | 28 | 0 | 0 | 1 | 1 |
| 8510 | tadek_wawryn | 756 | 28 | 0 | 28 | 0 | 0 | 2 | 2 |
| 8511 | uunisipsi | 721 | 28 | 0 | 28 | 0 | 0 | 2 | 1 |
| 8512 | waza123#1 | 1253 | 28 | 0 | 28 | 0 | 0 | 12 | 10 |
| 8513 | ydotfm@psn | — | 28 | 0 | 28 | 0 | 0 | 7 | 5 |
| 8514 | ARES1988 | 536 | 29 | 0 | 29 | 0 | 0 | 5 | 4 |
| 8515 | BobbyBlaze | — | 29 | 0 | 29 | 0 | 0 | 3 | 1 |
| 8516 | Camaro67pro@live | — | 29 | 0 | 29 | 0 | 0 | 4 | 3 |
| 8517 | ETNAN卡尔 | — | 29 | 0 | 29 | 0 | 0 | 4 | 2 |
| 8518 | Forgottenwafflez | 1309 | 29 | 0 | 29 | 0 | 0 | 2 | 2 |
| 8519 | INSANO_s | — | 29 | 0 | 29 | 0 | 0 | 4 | 3 |
| 8520 | KinggKrabss@psn | 715 | 29 | 0 | 29 | 0 | 0 | 4 | 3 |
| 8521 | Leosan3450@live | — | 29 | 0 | 29 | 0 | 0 | 3 | 1 |
| 8522 | Nooksack_Mobster@psn | 901 | 29 | 0 | 29 | 0 | 0 | 8 | 4 |
| 8523 | Paffetbzez2009 | — | 29 | 0 | 29 | 0 | 0 | 5 | 2 |
| 8524 | Papa_Seals@psn | — | 29 | 0 | 29 | 0 | 0 | 1 | 1 |
| 8525 | Proffesor152 | — | 29 | 0 | 29 | 0 | 0 | 8 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.