| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8526 | lfw1313 | 870 | 80 | 0 | 80 | 0 | 0 | 16 | 9 |
| 8527 | JaneJuliet7133 | 1307 | 81 | 0 | 81 | 0 | 0 | 14 | 7 |
| 8528 | Stoneuhhh@psn | 1418 | 81 | 0 | 81 | 0 | 0 | 9 | 8 |
| 8529 | namelessroot | — | 82 | 0 | 82 | 0 | 0 | 8 | 5 |
| 8530 | IVN_m1ngooo | 1084 | 83 | 0 | 83 | 0 | 0 | 8 | 4 |
| 8531 | Ambatron3000 | 1612 | 84 | 0 | 84 | 0 | 0 | 10 | 6 |
| 8532 | DadaADIK_1488 | 1486 | 84 | 0 | 84 | 0 | 0 | 6 | 4 |
| 8533 | GusSwayze | 1457 | 84 | 0 | 84 | 0 | 0 | 5 | 4 |
| 8534 | MUMS_SPEGHETTI | 1230 | 84 | 0 | 84 | 0 | 0 | 14 | 6 |
| 8535 | Mgon0911@psn | 1655 | 84 | 0 | 84 | 0 | 0 | 3 | 1 |
| 8536 | profesıonal | 718 | 84 | 0 | 84 | 0 | 0 | 8 | 4 |
| 8537 | Ibeatamymeata | — | 85 | 0 | 85 | 0 | 0 | 9 | 5 |
| 8538 | Dudemobile5458@live | 1495 | 86 | 0 | 86 | 0 | 0 | 7 | 7 |
| 8539 | Tobi45829 | 1257 | 86 | 0 | 86 | 0 | 0 | 8 | 6 |
| 8540 | bojlerelado | 1597 | 86 | 0 | 86 | 0 | 0 | 10 | 5 |
| 8541 | mattvii1616 | 994 | 86 | 0 | 86 | 0 | 0 | 13 | 4 |
| 8542 | BatuhanAYG | 1618 | 87 | 0 | 87 | 0 | 0 | 11 | 4 |
| 8543 | Boyd_#1 | 1729 | 88 | 0 | 88 | 0 | 0 | 17 | 10 |
| 8544 | irvinemot#1 | — | 88 | 0 | 88 | 0 | 0 | 7 | 4 |
| 8545 | ritheash99410 | 1261 | 89 | 0 | 89 | 0 | 0 | 12 | 4 |
| 8546 | ТайскийСынУлитки | 893 | 89 | 0 | 89 | 0 | 0 | 7 | 5 |
| 8547 | шомпол | 1289 | 89 | 0 | 89 | 0 | 0 | 7 | 5 |
| 8548 | whall7_2 | 400 | 90 | 0 | 90 | 0 | 0 | 15 | 10 |
| 8549 | gideonq26 | 496 | 91 | 0 | 91 | 0 | 0 | 13 | 9 |
| 8550 | lefty2534 | 400 | 91 | 0 | 91 | 0 | 0 | 16 | 12 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.