| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8701 | Basickwhiteboi0@live | — | 63 | 0 | 63 | 0 | 0 | 9 | 5 |
| 8702 | DOCVADER#1 | — | 63 | 0 | 63 | 0 | 0 | 10 | 4 |
| 8703 | Gerardofjaure@live | 443 | 63 | 0 | 63 | 0 | 0 | 11 | 7 |
| 8704 | VorNight | — | 63 | 0 | 63 | 0 | 0 | 8 | 4 |
| 8705 | cars303 | 1162 | 63 | 0 | 63 | 0 | 0 | 5 | 3 |
| 8706 | katanadf | 446 | 63 | 0 | 63 | 0 | 0 | 10 | 7 |
| 8707 | liam1166 | 1172 | 63 | 0 | 63 | 0 | 0 | 5 | 2 |
| 8708 | ExpertRainbow85@live | — | 64 | 0 | 64 | 0 | 0 | 10 | 5 |
| 8709 | Sharkbait_yeet@psn | 494 | 64 | 0 | 64 | 0 | 0 | 6 | 3 |
| 8710 | Untalented_Cat | 1931 | 65 | 0 | 65 | 0 | 0 | 4 | 4 |
| 8711 | chitabs9@psn | — | 65 | 0 | 65 | 0 | 0 | 7 | 5 |
| 8712 | izidac | 903 | 65 | 0 | 65 | 0 | 0 | 5 | 3 |
| 8713 | pacyon07 | 953 | 65 | 0 | 65 | 0 | 0 | 3 | 2 |
| 8714 | ARG_Signal | 1132 | 66 | 0 | 66 | 0 | 0 | 4 | 3 |
| 8715 | Benicekm | 1446 | 66 | 0 | 66 | 0 | 0 | 8 | 3 |
| 8716 | Druid_Reaper | 1352 | 66 | 0 | 66 | 0 | 0 | 9 | 6 |
| 8717 | HaterTHXDDD | 414 | 66 | 0 | 66 | 0 | 0 | 5 | 4 |
| 8718 | Leo6666 | 1449 | 66 | 0 | 66 | 0 | 0 | 4 | 2 |
| 8719 | ShoutingComa614@live | 1005 | 66 | 0 | 66 | 0 | 0 | 13 | 8 |
| 8720 | abidol92 | 1320 | 66 | 0 | 66 | 0 | 0 | 6 | 3 |
| 8721 | БАРБ0С | 695 | 66 | 0 | 66 | 0 | 0 | 7 | 3 |
| 8722 | 共和国怎么能有皇帝 | 1201 | 66 | 0 | 66 | 0 | 0 | 4 | 3 |
| 8723 | CoolXHand@psn | 403 | 67 | 0 | 67 | 0 | 0 | 15 | 12 |
| 8724 | FedreroF | 1324 | 67 | 0 | 54 | 13 | 0 | 9 | 4 |
| 8725 | IhavenoIQ966@live | — | 67 | 0 | 67 | 0 | 0 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.