| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8751 | lockie87 | 400 | 40 | 0 | 40 | 0 | 0 | 8 | 5 |
| 8752 | lorenzogv2002 | 1318 | 40 | 0 | 40 | 0 | 0 | 4 | 2 |
| 8753 | nirvanbaptista71 | — | 40 | 0 | 40 | 0 | 0 | 4 | 3 |
| 8754 | snyper338c | 1159 | 40 | 0 | 40 | 0 | 0 | 5 | 4 |
| 8755 | vityaz56@psn | 405 | 40 | 0 | 40 | 0 | 0 | 5 | 3 |
| 8756 | ПовелительПивa | 1589 | 40 | 0 | 40 | 0 | 0 | 3 | 1 |
| 8757 | РУCCИЧ | 1287 | 40 | 0 | 40 | 0 | 0 | 3 | 1 |
| 8758 | BleuRose | 1732 | 41 | 0 | 41 | 0 | 0 | 1 | 1 |
| 8759 | Bouschecqh@live | — | 41 | 0 | 41 | 0 | 0 | 3 | 1 |
| 8760 | Cybermach1558@live | 868 | 41 | 0 | 41 | 0 | 0 | 3 | 2 |
| 8761 | Dubman110@live | 400 | 41 | 0 | 41 | 0 | 0 | 7 | 5 |
| 8762 | Edvinhak | 1124 | 41 | 0 | 41 | 0 | 0 | 5 | 2 |
| 8763 | Exikutirer6373@live | 630 | 41 | 0 | 41 | 0 | 0 | 5 | 5 |
| 8764 | Huawei1111 | 804 | 41 | 0 | 41 | 0 | 0 | 8 | 5 |
| 8765 | IDIGMA123 | — | 41 | 0 | 41 | 0 | 0 | 6 | 3 |
| 8766 | JamesRaymond070@psn | — | 41 | 0 | 41 | 0 | 0 | 3 | 2 |
| 8767 | Kaczoros | — | 41 | 0 | 41 | 0 | 0 | 3 | 2 |
| 8768 | Kalgon#4 | 690 | 41 | 0 | 41 | 0 | 0 | 6 | 5 |
| 8769 | YaraZczech@psn | — | 41 | 0 | 41 | 0 | 0 | 6 | 2 |
| 8770 | akatsuji | 400 | 41 | 0 | 41 | 0 | 0 | 4 | 1 |
| 8771 | chs_tom63@psn | — | 41 | 0 | 41 | 0 | 0 | 3 | 2 |
| 8772 | hithere48 | — | 41 | 0 | 41 | 0 | 0 | 3 | 1 |
| 8773 | hot_dogi | 1276 | 41 | 0 | 41 | 0 | 0 | 8 | 5 |
| 8774 | kostis_liapis10 | 422 | 41 | 0 | 41 | 0 | 0 | 11 | 7 |
| 8775 | mobandy3269@psn | 400 | 41 | 0 | 41 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.