| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8826 | vanes87#1 | 1423 | 34 | 0 | 34 | 0 | 0 | 6 | 3 |
| 8827 | wudibaolong91 | 1059 | 34 | 0 | 34 | 0 | 0 | 8 | 6 |
| 8828 | xKAIx7738@live | 430 | 34 | 0 | 34 | 0 | 0 | 9 | 7 |
| 8829 | xXEGToXiCXx@live | 1065 | 34 | 0 | 34 | 0 | 0 | 6 | 6 |
| 8830 | Побед_незнающий | 854 | 34 | 0 | 34 | 0 | 0 | 6 | 3 |
| 8831 | ПпцТыСдохБлд | 555 | 34 | 0 | 34 | 0 | 0 | 5 | 4 |
| 8832 | Саня_это_BOBER | 1075 | 34 | 0 | 34 | 0 | 0 | 9 | 5 |
| 8833 | 可怕的科学东扛 | 457 | 34 | 0 | 34 | 0 | 0 | 6 | 5 |
| 8834 | AbaraiRenghy | — | 35 | 0 | 35 | 0 | 0 | 3 | 2 |
| 8835 | Amoguslover | 689 | 35 | 0 | 35 | 0 | 0 | 4 | 3 |
| 8836 | Antaros#2 | 922 | 35 | 0 | 35 | 0 | 0 | 4 | 3 |
| 8837 | Artos-ww | — | 35 | 0 | 35 | 0 | 0 | 3 | 2 |
| 8838 | BadgerRU | 1036 | 35 | 0 | 35 | 0 | 0 | 2 | 2 |
| 8839 | Bananas42069 | — | 35 | 0 | 35 | 0 | 0 | 4 | 3 |
| 8840 | BoricPuppy9214@live | 542 | 35 | 0 | 35 | 0 | 0 | 6 | 6 |
| 8841 | CASANOVA13 | 1318 | 35 | 0 | 35 | 0 | 0 | 4 | 3 |
| 8842 | Disijen | — | 35 | 0 | 35 | 0 | 0 | 5 | 3 |
| 8843 | FRF_42 | — | 35 | 0 | 35 | 0 | 0 | 7 | 4 |
| 8844 | GNUDA#1 | 1452 | 35 | 0 | 35 | 0 | 0 | 5 | 3 |
| 8845 | Milaysee | 400 | 35 | 0 | 35 | 0 | 0 | 4 | 2 |
| 8846 | PSugalski@psn | 1255 | 35 | 0 | 35 | 0 | 0 | 6 | 3 |
| 8847 | Pickle_Chaf@psn | — | 35 | 0 | 35 | 0 | 0 | 2 | 1 |
| 8848 | ResonantCha47769 | 864 | 35 | 0 | 35 | 0 | 0 | 6 | 3 |
| 8849 | Stevievalaakas | — | 35 | 0 | 35 | 0 | 0 | 2 | 2 |
| 8850 | TheDino112 | 400 | 35 | 0 | 35 | 0 | 0 | 5 | 2 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.