| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8901 | LiceLeonid | 737 | 31 | 0 | 31 | 0 | 0 | 5 | 3 |
| 8902 | Luxury456 | — | 31 | 0 | 31 | 0 | 0 | 5 | 2 |
| 8903 | Mastesmiskos | 400 | 31 | 0 | 31 | 0 | 0 | 10 | 7 |
| 8904 | MegaMirowna | — | 31 | 0 | 31 | 0 | 0 | 4 | 1 |
| 8905 | NOBLEBNKS@live | — | 31 | 0 | 31 | 0 | 0 | 1 | 1 |
| 8906 | SALTYGAWD@live | — | 31 | 0 | 31 | 0 | 0 | 3 | 2 |
| 8907 | SOSELO78 | 602 | 31 | 0 | 31 | 0 | 0 | 4 | 3 |
| 8908 | Sakibure0326 | 942 | 31 | 0 | 31 | 0 | 0 | 4 | 3 |
| 8909 | TtvKingCap@live | 400 | 31 | 0 | 31 | 0 | 0 | 3 | 2 |
| 8910 | VenomGhoul | 553 | 31 | 0 | 31 | 0 | 0 | 6 | 5 |
| 8911 | asilo_scaduto@psn | 844 | 31 | 0 | 31 | 0 | 0 | 4 | 3 |
| 8912 | glad-sardine9@psn | 402 | 31 | 0 | 31 | 0 | 0 | 6 | 2 |
| 8913 | hrnek22 | 401 | 31 | 0 | 31 | 0 | 0 | 5 | 4 |
| 8914 | izanamii-_-3@psn | — | 31 | 0 | 31 | 0 | 0 | 4 | 1 |
| 8915 | konaklibo | 400 | 31 | 0 | 31 | 0 | 0 | 8 | 4 |
| 8916 | littlebigman6545@psn | — | 31 | 0 | 31 | 0 | 0 | 2 | 1 |
| 8917 | nbk_sharapov | 400 | 31 | 0 | 31 | 0 | 0 | 7 | 7 |
| 8918 | nick_98762398 | 458 | 31 | 0 | 31 | 0 | 0 | 10 | 8 |
| 8919 | owencartersmith1 | 515 | 31 | 0 | 31 | 0 | 0 | 5 | 4 |
| 8920 | pavlo_xille@psn | — | 31 | 0 | 31 | 0 | 0 | 4 | 3 |
| 8921 | phatthapeesri99 | 400 | 31 | 0 | 31 | 0 | 0 | 5 | 5 |
| 8922 | ruthlez14@live | — | 31 | 0 | 31 | 0 | 0 | 4 | 4 |
| 8923 | sapsan2233 | — | 31 | 0 | 31 | 0 | 0 | 2 | 1 |
| 8924 | simonlambre | — | 31 | 0 | 31 | 0 | 0 | 2 | 2 |
| 8925 | xghostsavage24@psn | 400 | 31 | 0 | 31 | 0 | 0 | 6 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.