| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 9226 | Huawei1111 | 804 | 41 | 0 | 41 | 0 | 0 | 8 | 5 |
| 9227 | IDIGMA123 | — | 41 | 0 | 41 | 0 | 0 | 6 | 3 |
| 9228 | JamesRaymond070@psn | — | 41 | 0 | 41 | 0 | 0 | 3 | 2 |
| 9229 | Jerkone | 1139 | 41 | 0 | 41 | 0 | 0 | 6 | 3 |
| 9230 | Kaczoros | — | 41 | 0 | 41 | 0 | 0 | 3 | 2 |
| 9231 | Kalgon#4 | 690 | 41 | 0 | 41 | 0 | 0 | 6 | 5 |
| 9232 | MazloKoziavkin | 427 | 41 | 0 | 41 | 0 | 0 | 9 | 6 |
| 9233 | YaraZczech@psn | — | 41 | 0 | 41 | 0 | 0 | 6 | 2 |
| 9234 | akatsuji | 400 | 41 | 0 | 41 | 0 | 0 | 4 | 1 |
| 9235 | chs_tom63@psn | — | 41 | 0 | 41 | 0 | 0 | 3 | 2 |
| 9236 | hithere48 | — | 41 | 0 | 41 | 0 | 0 | 3 | 1 |
| 9237 | hot_dogi | 1276 | 41 | 0 | 41 | 0 | 0 | 8 | 5 |
| 9238 | kostis_liapis10 | 422 | 41 | 0 | 41 | 0 | 0 | 11 | 7 |
| 9239 | mobandy3269@psn | 400 | 41 | 0 | 41 | 0 | 0 | 7 | 4 |
| 9240 | quick_fish93@psn | 1334 | 41 | 0 | 41 | 0 | 0 | 4 | 2 |
| 9241 | strop1977 | 400 | 41 | 0 | 41 | 0 | 0 | 5 | 2 |
| 9242 | tolstiy33#1 | 694 | 41 | 0 | 41 | 0 | 0 | 6 | 5 |
| 9243 | york77785 | 1102 | 41 | 0 | 41 | 0 | 0 | 5 | 5 |
| 9244 | ArsonalTech | 1282 | 42 | 0 | 42 | 0 | 0 | 3 | 3 |
| 9245 | CUMЫЧ | 440 | 42 | 0 | 42 | 0 | 0 | 9 | 4 |
| 9246 | Challenger4337@live | 815 | 42 | 0 | 42 | 0 | 0 | 10 | 7 |
| 9247 | Edgar_Allen_Swol | — | 42 | 0 | 42 | 0 | 0 | 5 | 3 |
| 9248 | GORDOCANASTO | 1345 | 42 | 0 | 42 | 0 | 0 | 8 | 3 |
| 9249 | GreatLeviathon@psn | — | 42 | 0 | 42 | 0 | 0 | 3 | 2 |
| 9250 | Grom_490 | 1771 | 42 | 0 | 42 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.