| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 9351 | javierrt | — | 47 | 0 | 47 | 0 | 0 | 2 | 1 |
| 9352 | kagashimatzu | — | 47 | 0 | 47 | 0 | 0 | 3 | 3 |
| 9353 | lbfisherman@psn | 400 | 47 | 0 | 47 | 0 | 0 | 7 | 2 |
| 9354 | nick290@psn | 531 | 47 | 0 | 47 | 0 | 0 | 3 | 2 |
| 9355 | omenke33 | 669 | 47 | 0 | 47 | 0 | 0 | 5 | 5 |
| 9356 | pavlic_115#1 | — | 47 | 0 | 47 | 0 | 0 | 3 | 1 |
| 9357 | pivineda | 1258 | 47 | 0 | 47 | 0 | 0 | 1 | 1 |
| 9358 | skysoaos | 406 | 47 | 0 | 47 | 0 | 0 | 11 | 10 |
| 9359 | urielgryss | 430 | 47 | 0 | 47 | 0 | 0 | 11 | 4 |
| 9360 | wfaffwwfwe | 950 | 47 | 0 | 47 | 0 | 0 | 7 | 6 |
| 9361 | FREE420G@live | 400 | 48 | 0 | 48 | 0 | 0 | 8 | 5 |
| 9362 | Fenix071983 | — | 48 | 0 | 48 | 0 | 0 | 9 | 3 |
| 9363 | InfantryUSMC | — | 48 | 0 | 48 | 0 | 0 | 2 | 1 |
| 9364 | JasonBR | 818 | 48 | 0 | 48 | 0 | 0 | 10 | 6 |
| 9365 | Krillz_e | — | 48 | 0 | 48 | 0 | 0 | 5 | 2 |
| 9366 | Napar2023@psn | 1323 | 48 | 0 | 31 | 17 | 0 | 4 | 4 |
| 9367 | PangolinSournois | — | 48 | 0 | 48 | 0 | 0 | 5 | 3 |
| 9368 | Pin_Dom314@psn | 1018 | 48 | 0 | 48 | 0 | 0 | 8 | 8 |
| 9369 | RinTeyai67#1 | 1084 | 48 | 0 | 48 | 0 | 0 | 9 | 6 |
| 9370 | SpacePretzalk | 712 | 48 | 0 | 48 | 0 | 0 | 5 | 3 |
| 9371 | Unsainted199 | — | 48 | 0 | 48 | 0 | 0 | 4 | 2 |
| 9372 | __DonJuan | — | 48 | 0 | 48 | 0 | 0 | 2 | 1 |
| 9373 | eleuterioLUTE | 400 | 48 | 0 | 48 | 0 | 0 | 3 | 3 |
| 9374 | hkuehn18 | — | 48 | 0 | 48 | 0 | 0 | 10 | 5 |
| 9375 | rockytattoos@psn | 400 | 48 | 0 | 48 | 0 | 0 | 15 | 10 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.