| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 9526 | Alextrik#1 | 400 | 49 | 0 | 49 | 0 | 0 | 7 | 3 |
| 9527 | Barragan#2 | 1303 | 49 | 0 | 49 | 0 | 0 | 4 | 4 |
| 9528 | BigBeenus69 | 1505 | 49 | 0 | 49 | 0 | 0 | 7 | 5 |
| 9529 | Blutax | 2042 | 49 | 0 | 49 | 0 | 0 | 6 | 6 |
| 9530 | DamaZ08 | — | 49 | 0 | 49 | 0 | 0 | 3 | 2 |
| 9531 | KillerMansSon | 400 | 49 | 0 | 49 | 0 | 0 | 18 | 16 |
| 9532 | RFP_Pycak | 1366 | 49 | 0 | 49 | 0 | 0 | 5 | 5 |
| 9533 | T4EKE_B@psn | 567 | 49 | 0 | 49 | 0 | 0 | 4 | 4 |
| 9534 | WalnutNewt7692@live | — | 49 | 0 | 49 | 0 | 0 | 7 | 5 |
| 9535 | ZZNekoZZ | 924 | 49 | 0 | 49 | 0 | 0 | 7 | 4 |
| 9536 | _ノ_ | 400 | 49 | 0 | 49 | 0 | 0 | 6 | 4 |
| 9537 | g-UnitM8@psn | — | 49 | 0 | 49 | 0 | 0 | 7 | 4 |
| 9538 | inspekt0r#1 | 722 | 49 | 0 | 49 | 0 | 0 | 5 | 4 |
| 9539 | jente_krol | — | 49 | 0 | 49 | 0 | 0 | 6 | 2 |
| 9540 | kirill_koshelev_#1 | 400 | 49 | 0 | 49 | 0 | 0 | 3 | 2 |
| 9541 | rockytattoos@psn | 400 | 49 | 0 | 49 | 0 | 0 | 16 | 11 |
| 9542 | tonyc0423@psn | 873 | 49 | 0 | 49 | 0 | 0 | 7 | 2 |
| 9543 | towziemniakow | 1112 | 49 | 0 | 49 | 0 | 0 | 11 | 7 |
| 9544 | woliniak_hociak | — | 49 | 0 | 49 | 0 | 0 | 5 | 3 |
| 9545 | ШАУРМА#15 | 874 | 49 | 0 | 49 | 0 | 0 | 9 | 6 |
| 9546 | Dar58 | — | 50 | 0 | 50 | 0 | 0 | 3 | 1 |
| 9547 | NurZhum | 404 | 50 | 0 | 50 | 0 | 0 | 8 | 6 |
| 9548 | Sov_iet | 732 | 50 | 0 | 50 | 0 | 0 | 9 | 5 |
| 9549 | SparksUnknown@live | 595 | 50 | 0 | 50 | 0 | 0 | 7 | 5 |
| 9550 | VKGHungGOD@live | — | 50 | 0 | 50 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.