| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | tyhjp | 400 | 57 | 0 | 57 | 0 | 0 | 18 | 8 |
| 327 | Alucard56753 | — | 56 | 0 | 56 | 0 | 0 | 3 | 1 |
| 328 | Game0ver8700@live | — | 56 | 0 | 56 | 0 | 0 | 8 | 4 |
| 329 | JacoRyzg@psn | 432 | 56 | 0 | 56 | 0 | 0 | 8 | 5 |
| 330 | JiggleJohnJiggly@psn | 400 | 56 | 0 | 56 | 0 | 0 | 1 | 1 |
| 331 | Tiberius9024@live | 641 | 56 | 0 | 56 | 0 | 0 | 8 | 5 |
| 332 | cafeyruinas | 708 | 56 | 0 | 56 | 0 | 0 | 12 | 11 |
| 333 | AndyLW | 400 | 55 | 0 | 55 | 0 | 0 | 7 | 5 |
| 334 | Bad_Bear07 | — | 55 | 0 | 55 | 0 | 0 | 9 | 5 |
| 335 | DKAsciid | 1428 | 55 | 0 | 55 | 0 | 0 | 10 | 4 |
| 336 | JaySophHat@psn | 693 | 55 | 0 | 55 | 0 | 0 | 10 | 5 |
| 337 | Meeeeh____ | 1236 | 55 | 0 | 40 | 15 | 0 | 7 | 5 |
| 338 | Moridinn_ | — | 55 | 0 | 55 | 0 | 0 | 6 | 5 |
| 339 | PUSHKIN#5 | 1443 | 55 | 0 | 55 | 0 | 0 | 6 | 3 |
| 340 | SuperDrew87@live | 400 | 55 | 0 | 55 | 0 | 0 | 7 | 3 |
| 341 | c-ris28@psn | 400 | 55 | 0 | 55 | 0 | 0 | 4 | 3 |
| 342 | gatodios1@live | — | 55 | 0 | 55 | 0 | 0 | 5 | 4 |
| 343 | lmfb206 | — | 55 | 0 | 55 | 0 | 0 | 4 | 4 |
| 344 | xrg8wtggfu | — | 55 | 0 | 55 | 0 | 0 | 9 | 4 |
| 345 | Alex698415#1 | — | 54 | 0 | 54 | 0 | 0 | 2 | 2 |
| 346 | ArmorCheck | — | 54 | 0 | 54 | 0 | 0 | 6 | 3 |
| 347 | BirdiBoi24@live | — | 54 | 0 | 54 | 0 | 0 | 7 | 6 |
| 348 | CR4ZY46983 | 994 | 54 | 0 | 54 | 0 | 0 | 8 | 7 |
| 349 | Dantoop6153@live | 406 | 54 | 0 | 54 | 0 | 0 | 11 | 5 |
| 350 | Nakamura004@live | — | 54 | 0 | 54 | 0 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.