| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 6901 | OxtailZebra2@live | — | 3 | 0 | 3 | 0 | 0 | 2 | 1 |
| 6902 | PANJ0A | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6903 | Pack_Rat#1 | — | 3 | 0 | 3 | 0 | 0 | 2 | 2 |
| 6904 | Pacogerloausted@live | 400 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6905 | Paddywack309@live | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6906 | Peachdestroyr@live | 435 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6907 | Pen_YT | 845 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6908 | Perfice008 (AI) | — | 3 | 0 | 3 | 0 | 0 | 2 | 1 |
| 6909 | Peruviandust@psn | 473 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6910 | Phantom___Produc | 529 | 3 | 0 | 1 | 2 | 0 | 1 | 1 |
| 6911 | Piergiangi09@live | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6912 | PillowyCelery69@live | 972 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6913 | PimmA08@live | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6914 | Pit_bg07@psn | 400 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6915 | Plover#3 | — | 3 | 0 | 3 | 0 | 0 | 2 | 1 |
| 6916 | Polishman | 404 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6917 | Pollotranki65 | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6918 | Polosatik00 | 1352 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6919 | PrinceOttoboy | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6920 | Projectsuprem18@psn | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6921 | Prurit | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6922 | Psycho_Hamster#1 | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6923 | PumpkinEater29@psn | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6924 | PvtParsley78@live | — | 3 | 0 | 3 | 0 | 0 | 2 | 1 |
| 6925 | Quicksilver3269@live | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.