| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 10076 | tomy-tornado6@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10077 | tonysur53 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10078 | tor#32 | 505 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10079 | tossina_caricata@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10080 | tt_ds5355@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10081 | ttvgabe08@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10082 | tuahemas2017 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10083 | tuborg316@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10084 | tuc4nn_123@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10085 | turky_alaa@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10086 | twee-goat01@psn | 403 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10087 | ty0rizzler@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10088 | unfinishedking | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10089 | unit3_14data | 530 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10090 | upbeat_slice96@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10091 | utter_toast2@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10092 | vagone-allerta@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10093 | varon_cautivo9@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10094 | vegan_violin4@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10095 | victor_er_kiles | 408 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10096 | vince60504 | 1429 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10097 | vincentlamy | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10098 | vogelrafael898 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10099 | vreemde_cockpit@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10100 | wakkerebever@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.