| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 826 | pintadeau315 | 1920 | 9 | 0 | 9 | 0 | 0 | 2 | 2 |
| 827 | wolfhunter2151 | — | 9 | 0 | 9 | 0 | 0 | 3 | 2 |
| 828 | youfingblackguy | — | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 829 | 叫我小宪子 | — | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 830 | ChristIsCuck | — | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 831 | Code_Knight211@psn | 1221 | 10 | 0 | 10 | 0 | 0 | 3 | 3 |
| 832 | Dmitriy1939 | — | 10 | 0 | 10 | 0 | 0 | 4 | 3 |
| 833 | Gaeress | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 834 | Hush666777@live | 788 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 835 | IKateI | — | 10 | 0 | 10 | 0 | 0 | 4 | 2 |
| 836 | Jr_Black_Baron07 | 1988 | 10 | 0 | 10 | 0 | 0 | 5 | 5 |
| 837 | KillerSmurfDude@psn | 1413 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 838 | Kurt_Knispel_101 | 1700 | 10 | 0 | 10 | 0 | 0 | 3 | 2 |
| 839 | MDJSA1998@live | 1458 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 840 | RockBoxer800@live | 1191 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 841 | Shadow7088 | 554 | 10 | 0 | 10 | 0 | 0 | 5 | 3 |
| 842 | ThugHunter2000 | 1611 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 843 | Weraida | 1813 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 844 | Wolfenrose9007@live | 964 | 10 | 0 | 10 | 0 | 0 | 4 | 3 |
| 845 | iSCOUT#1 | 1536 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 846 | kylethegreat55@psn | 1174 | 10 | 0 | 10 | 0 | 0 | 3 | 3 |
| 847 | tomoe_mami | 1855 | 10 | 0 | 10 | 0 | 0 | 3 | 2 |
| 848 | vitorcxb | 1959 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 849 | Поджигательжоп | 1458 | 10 | 0 | 10 | 0 | 0 | 6 | 4 |
| 850 | -U45N-snAKestyle | 2267 | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.