| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1126 | moontaz96 | 1731 | 20 | 0 | 20 | 0 | 0 | 4 | 3 |
| 1127 | soul445 | 404 | 20 | 0 | 20 | 0 | 0 | 9 | 7 |
| 1128 | AbyssWarrior907@live | — | 21 | 0 | 21 | 0 | 0 | 2 | 2 |
| 1129 | Hester8803@live | 409 | 21 | 0 | 21 | 0 | 0 | 2 | 1 |
| 1130 | Huey#8 | 1783 | 21 | 0 | 21 | 0 | 0 | 3 | 2 |
| 1131 | LTRasczak45@live | 400 | 21 | 0 | 21 | 0 | 0 | 8 | 7 |
| 1132 | Sanya_litvyak | 1530 | 21 | 0 | 21 | 0 | 0 | 3 | 3 |
| 1133 | SmokeorChoke2000@psn | — | 21 | 0 | 21 | 0 | 0 | 7 | 5 |
| 1134 | TheShady | 1426 | 21 | 0 | 21 | 0 | 0 | 9 | 7 |
| 1135 | TumbaUmbaBD | 582 | 21 | 0 | 21 | 0 | 0 | 5 | 4 |
| 1136 | Zeus895717@live | 697 | 21 | 0 | 21 | 0 | 0 | 3 | 2 |
| 1137 | ZoMbI3ZlAy3rR@live | — | 21 | 0 | 21 | 0 | 0 | 6 | 4 |
| 1138 | killer0629 | 995 | 21 | 0 | 21 | 0 | 0 | 7 | 7 |
| 1139 | red_ciclopat | 2049 | 21 | 0 | 20 | 1 | 0 | 3 | 3 |
| 1140 | seropeso | 1644 | 21 | 0 | 21 | 0 | 0 | 3 | 3 |
| 1141 | AfterburnerAces | 1292 | 22 | 0 | 22 | 0 | 0 | 4 | 4 |
| 1142 | BigSnoo@live | 1353 | 22 | 0 | 22 | 0 | 0 | 3 | 3 |
| 1143 | Oblospeed | 1530 | 22 | 0 | 22 | 0 | 0 | 2 | 2 |
| 1144 | Tosneezy@live | — | 22 | 0 | 22 | 0 | 0 | 1 | 1 |
| 1145 | Double12_7008@psn | — | 23 | 0 | 9 | 14 | 0 | 4 | 3 |
| 1146 | Monschter | 1716 | 23 | 0 | 23 | 0 | 0 | 3 | 2 |
| 1147 | Parlayyz | 1934 | 23 | 0 | 23 | 0 | 0 | 4 | 3 |
| 1148 | UNSC_Midnight | 1322 | 23 | 0 | 23 | 0 | 0 | 5 | 2 |
| 1149 | ZeppyButLegal | 882 | 23 | 0 | 23 | 0 | 0 | 4 | 3 |
| 1150 | mokomokonomoko | 1727 | 23 | 0 | 16 | 7 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.