| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 376 | TheGunch | 1580 | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 377 | TheMadRabbit | 1557 | 7 | 0 | 7 | 0 | 0 | 4 | 3 |
| 378 | Tyrant_FireStorm | 1487 | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 379 | ValiantBacon228@live | — | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 380 | Vector_Historia | 1620 | 7 | 0 | 7 | 0 | 0 | 3 | 1 |
| 381 | WARZONE228 | 1752 | 7 | 0 | 7 | 0 | 0 | 3 | 3 |
| 382 | Word-Bearer | — | 7 | 0 | 7 | 0 | 0 | 2 | 1 |
| 383 | YeaBreddah808@psn | 1814 | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 384 | blinciks | 1258 | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 385 | corner_acro@psn | 1200 | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 386 | freelanserwar | 1350 | 7 | 0 | 7 | 0 | 0 | 6 | 6 |
| 387 | jkdcfsajkzsfk | 433 | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 388 | kdxn@psn | 1042 | 7 | 0 | 7 | 0 | 0 | 3 | 2 |
| 389 | ludamerlin | 1635 | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 390 | outer-glasses0@psn | — | 7 | 0 | 0 | 7 | 0 | 1 | 1 |
| 391 | supachok08 | 975 | 7 | 0 | 7 | 0 | 0 | 2 | 1 |
| 392 | unsc_odst_s117 | 1656 | 7 | 0 | 7 | 0 | 0 | 4 | 1 |
| 393 | ευα_αlphα_ταυ | 1277 | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 394 | 约瑟夫_Augustus | 1414 | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 395 | AMesii | 869 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 396 | AUSTINmk2@live | — | 6 | 0 | 6 | 0 | 0 | 2 | 1 |
| 397 | Bor1sTheMad | — | 6 | 0 | 6 | 0 | 0 | 2 | 2 |
| 398 | CutToTheAce | — | 6 | 0 | 0 | 6 | 0 | 1 | 1 |
| 399 | GappyCarpy@live | 400 | 6 | 0 | 1 | 5 | 0 | 1 | 1 |
| 400 | Gluetin | — | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.