| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | juanvalentinandr | — | 35 | 25 | 10 | 0 | 0 | 2 | 2 |
| 102 | thunder_kill92@psn | — | 35 | 34 | 1 | 0 | 0 | 3 | 2 |
| 103 | Demonlight092 | 1339 | 34 | 34 | 0 | 0 | 0 | 1 | 1 |
| 104 | Legoukko9@psn | 1337 | 34 | 31 | 3 | 0 | 0 | 3 | 2 |
| 105 | EnderJax2020@live | 1100 | 33 | 26 | 7 | 0 | 0 | 2 | 1 |
| 106 | GHOST100001 | 411 | 33 | 33 | 0 | 0 | 0 | 6 | 4 |
| 107 | Zenzefer45@live | 1726 | 33 | 29 | 4 | 0 | 0 | 2 | 1 |
| 108 | diabeato33 | 1447 | 33 | 33 | 0 | 0 | 0 | 2 | 1 |
| 109 | leandrex007 | 954 | 33 | 27 | 6 | 0 | 0 | 2 | 2 |
| 110 | Prjkt-Anito | — | 32 | 32 | 0 | 0 | 0 | 1 | 1 |
| 111 | bidriGG | 681 | 32 | 32 | 0 | 0 | 0 | 3 | 3 |
| 112 | mazakre14@psn | 960 | 32 | 30 | 2 | 0 | 0 | 4 | 4 |
| 113 | rhacodactylus_ge@psn | — | 32 | 31 | 1 | 0 | 0 | 3 | 2 |
| 114 | Nemoibus@live | 400 | 31 | 31 | 0 | 0 | 0 | 3 | 2 |
| 115 | SLAY3R228974@live | — | 31 | 23 | 8 | 0 | 0 | 5 | 4 |
| 116 | The_Gamer#2 | 896 | 31 | 31 | 0 | 0 | 0 | 3 | 1 |
| 117 | cruderaptor007@psn | — | 31 | 31 | 0 | 0 | 0 | 7 | 4 |
| 118 | llSKYll | 1196 | 31 | 30 | 1 | 0 | 0 | 3 | 2 |
| 119 | MOLOT1313 | 637 | 30 | 30 | 0 | 0 | 0 | 3 | 3 |
| 120 | NAEASTFRANK@live | 636 | 30 | 26 | 4 | 0 | 0 | 5 | 5 |
| 121 | SuperBigMac | 1647 | 30 | 30 | 0 | 0 | 0 | 2 | 2 |
| 122 | TheMexercist976@live | — | 29 | 29 | 0 | 0 | 0 | 1 | 1 |
| 123 | Bennythedragoon | 1425 | 28 | 26 | 2 | 0 | 0 | 2 | 2 |
| 124 | BlackSideGamer | 1238 | 28 | 28 | 0 | 0 | 0 | 1 | 1 |
| 125 | DR_Banjo | 1847 | 28 | 22 | 6 | 0 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.