| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | GI-first_tofight | 688 | 15 | 15 | 0 | 0 | 0 | 3 | 2 |
| 202 | KonradeMorcegao | 919 | 15 | 15 | 0 | 0 | 0 | 2 | 1 |
| 203 | NEARBYIOWA@live | 933 | 15 | 10 | 5 | 0 | 0 | 1 | 1 |
| 204 | TheAnimeEevee@live | 1152 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 205 | pickledmouse75@psn | — | 15 | 15 | 0 | 0 | 0 | 2 | 1 |
| 206 | prietokun27 | 1350 | 15 | 12 | 3 | 0 | 0 | 3 | 2 |
| 207 | tertiary_sixer5@psn | 1416 | 15 | 8 | 7 | 0 | 0 | 2 | 1 |
| 208 | 赢了我就别输给生活 | 1364 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 209 | AstrayG | 1864 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 210 | Yutty_sniper@psn | 400 | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
| 211 | regular554deer@psn | — | 14 | 10 | 4 | 0 | 0 | 1 | 1 |
| 212 | windy_world75@psn | 400 | 14 | 13 | 1 | 0 | 0 | 3 | 2 |
| 213 | youfingblackguy | — | 14 | 4 | 10 | 0 | 0 | 1 | 1 |
| 214 | Andre | — | 13 | 11 | 2 | 0 | 0 | 1 | 1 |
| 215 | Anidis | — | 13 | 10 | 3 | 0 | 0 | 1 | 1 |
| 216 | Birdman149@psn | 1752 | 13 | 3 | 10 | 0 | 0 | 1 | 1 |
| 217 | DeltaLVII@psn | 1304 | 13 | 9 | 4 | 0 | 0 | 4 | 3 |
| 218 | Dfamz5rtrwm@psn | — | 13 | 8 | 5 | 0 | 0 | 2 | 1 |
| 219 | Gviking1980 | 1362 | 13 | 10 | 3 | 0 | 0 | 3 | 2 |
| 220 | Jumpymonster | 1423 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 221 | LoveYouMate | 1340 | 13 | 12 | 1 | 0 | 0 | 2 | 1 |
| 222 | MrWols@live | 1606 | 13 | 9 | 4 | 0 | 0 | 2 | 1 |
| 223 | davidstrydom007 | — | 13 | 6 | 7 | 0 | 0 | 3 | 2 |
| 224 | xXMichal_ | 1421 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 225 | General_Mongo | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.